Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12
  1. #11
    Player
    Vandril's Avatar
    Join Date
    Jul 2014
    Location
    Ul'dah
    Posts
    555
    Character
    Ter'vin Valash
    World
    Diabolos
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Nalien View Post
    We'll just have to agree to disagree on its current usefulness. Given most of the time I would currently use it is when I see a Ninja use Hide, I'm more likely to use Death Blossom on them, rather than something with such a steep cooldown. Every time I use it it feels like a waste, because I use it when I don't know a Ninja is there, and usually there isn't.
    Fair enough. I can understand wishing it were something that actually had some sort of hint as to when to use it so that it always had some sort of real use. I find it useful enough, but maybe I'm just content with the rest of my toolkit or have gotten lucky with it in the past.

    Quote Originally Posted by Nalien View Post
    I think it would be more poetic to hit them with the same damage taken debuff Trick Attack has :P.
    Oh, that's just dastardly delicious! I want this now. :P
    (0)

  2. #12
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    You know, thinking about it, I don't really like many of the PvP Skills... Most of them are useful, sure, but they're just additional Skills, nothing more... One issue I've always had with PvP is the bare bones Class Synergies. Would be nice if they could rework PvP Skills to involve teamwork.

    Lets say I use Malmsight and spot 3 enemies with it heading towards OP. I run back to OP before they get there, and the Paladin uses Testudo on me, and its potency is now proportional to the number of enemies I spotted. I scouted, and as a result we're better prepared to deal with the attack. Apply that kind of synergy more Jobs and I think it'd be quite fun.

    Who am I kidding though, no way they'd do something like that in Final Fantasy XIV: A Realm of Handholding. Still, I guess they could make Malmsight remotely useful if they applied that kind of effect to it, even if it is something the Ninja just solos. Use Malmsight, get an Aetherflow style status effect with stacks equal to the number of enemies spotted, use another Skill to apply a buff proportional to the number of stacks and just make it like Hide (cannot use in combat) to balance it out... Perhaps also have it buff the enemy if you're killed with a stack, treat it as information gathering; would work well with a Mijin Gakure skill as well ("Oh crap they found me and I have the Malmsight buff... BETTER BLOW MYSELF UP!").

    Gods what I'd give to have Skill Trees in PvP with Scout on one side, and Stealth on the other for Ninja...
    (0)
    Last edited by Nalien; 11-23-2014 at 11:52 PM.

Page 2 of 2 FirstFirst 1 2