i know everyone thinks MNk doesnt need more buffs but cmon
drg basically has howling fist on 3 secs cooldown, NIN can drop doton and continue dpsing
while MNK only decent Aoe is on 60 sec cd or require PB to be half decent
i know everyone thinks MNk doesnt need more buffs but cmon
drg basically has howling fist on 3 secs cooldown, NIN can drop doton and continue dpsing
while MNK only decent Aoe is on 60 sec cd or require PB to be half decent
Rockbreaker.



Is this a troll thread? Howling Fist is a Monk ability on a 60 CD, Doton is a crappy Damage over time effect and a waste of Ninjitsu cast 90% of the time. Any solid monk will combo to keep up atk/atk speed buffs and drop some Rockbreaker combo action. We honestly do better than most.
Just your friendly neighborhood elezen
hell no we do not "do better than most"Is this a troll thread? Howling Fist is a Monk ability on a 60 CD, Doton is a crappy Damage over time effect and a waste of Ninjitsu cast 90% of the time. Any solid monk will combo to keep up atk/atk speed buffs and drop some Rockbreaker combo action. We honestly do better than most.
and doton isnt crappy wtf. you get 4 or 5 mobs there for full duration its basically AoE raiton. add kassutsu to that and thats even more while each hits is a crit
meanwhile Doom spike has 10 less potency compared to howling fist but its 2 sec cd vs 60 secs
rockbreaker requires at least 2 moves before hand so the amount you can do it is already heavily reduced not to mention its a cone aor which in my experience, seems to capture fewer mobs compared to line aoe like doom spike/howling fist
Aside from the fabled MNK who sacrifices their PB to AoE, MNKs are actually the worst AoE class I've seen. DRGs are second-worst, but don't take as much to do at least decent AoE damage. That having been said, the typical MNK or DRG I see is terrible at either because they choose to single-target instead, even if given a large mob. When I see either genuinely trying to AoE, however, then the average such DRG easily does better.
Parse-wise for various mob sizes in dungeons, I've heard of BLMs hitting almost 2k. Average being closer to around 600-800 (BLMs who don't understand the rotation not included).
BRDs, SMNs, NINs hitting up to 800. Average closer to around 400-600. More often than not, I see NINs not try beyond just laying down the ground DoT, so unfortunately the average NIN is not utilizing their high potential for AoE damage.
DRG at 600. Average 300-400, because most don't really try.
I've yet to hear of a MNK hitting 500, and usually hear of them only doing around 300-400 to a mob, which is about the same as what they do against a single-target.
I've also yet to see a MNK PB-AoE, so I honestly don't know how they compare. The only reason why I know they exist at all is because I heard of a crazy pair of them in Haukke Manor-NM over half a year ago, melting the last pull, putting them on par with BLMs and SMNs of the time.
I don't know if MNK really needs more AoE skills. I'd rather see them encouraged to try using PB and AoE spam more, rather than saving PB for only bosses. If they still can't compare, then I'd hope they get a boost in the AoE department somehow.


Speaking as a master ninja, you know nothing. Doton is amazing. If you are using Katon for anything but AoE while Doton is up, stop now.Is this a troll thread? Howling Fist is a Monk ability on a 60 CD, Doton is a crappy Damage over time effect and a waste of Ninjitsu cast 90% of the time. Any solid monk will combo to keep up atk/atk speed buffs and drop some Rockbreaker combo action. We honestly do better than most.
Doton > you.



Nah, tbh the lack of 2nd hit aoe move and arm of the destroyer's terrible potency does put mnk in last for aoe. Can't perfect balance every pull.Is this a troll thread? Howling Fist is a Monk ability on a 60 CD, Doton is a crappy Damage over time effect and a waste of Ninjitsu cast 90% of the time. Any solid monk will combo to keep up atk/atk speed buffs and drop some Rockbreaker combo action. We honestly do better than most.
DRG averages 100 or 160 aoe per gcd depending on mob grouping.
NIN is 100 per gcd with occasional extra. You're right that doton is bad in most cases; katon wins or ties unless mobs last 21 seconds on average. (and NIN contributes to another tp-user's aoe longevity)
BRD is 110 assuming mobs are close enough for quick nock. (which does win vs using rain of death etc for procs unless mobs are too spread out)
MNK is 50+130 every 3 gcds, so average 60 per. Here's to hoping lvl 51-60 includes a raptor-form aoe move. For every Howling Fist you get the NIN can throw out 3 katons, so that's also no contest, and greased lightning does not make up the difference between 60 potency/gcd vs 100+, even if you were to add in true strike/twin snakes potency and divide it up amongst targets, which would be overestimating its usefulness since aoe style killing doesn't really benefit that much from putting extra damage on only one of the targets.
Last edited by Alistaire; 03-10-2015 at 02:52 PM.
An AOE attack in raptor form sounds like a nice idea. The main problem with MNK AOE is that they can only AOE 2/3 of the time unless they have pb.


Monks were designed to be single target kings not AoE kings, leave them for BLM. Also why you want more AoEs? To stay out tp in 10s and can't attack anymore?
Just do the usual combo on 1 mob and finish with rockbreaker and Howling fist and you will be fine.
im aware. im not asking MNk to start doing flare or anything like that. its just that nowadays, MNK/DRG/NIN single target are pretty damn close where if you need to have a melee dps that can do aoe (like for FATE or soemthing idk), its better to bring drg/ninsince they can do single target pretty close to MNk but aoe much better than mnk
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