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  1. #11
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Taika View Post
    ...in which people, "hardcore" or otherwise, also didn't kick others from duties in the middle of runs because they didn't have certain jobs. Under 17 min dungeons did, of course, require certain setups and certain level of player skill, but those can't be compared to our current 4 person Duty Finder dungeons in any way.
    With the admittance of never doing a 1.x dungeon, I think the problem with kicking people because they don't have access to something would be worse today. The only addition I can really think of to prevent this that's in place now would be the limit on kicks per duty. Ir's not just the "elite" who would abuse this feature at its current base though. Every player has a breaking point for their impatience. Why keep waiting for a tank when you could just kick a DPS because neither one you have can tank, in hopes of getting one that could?
    (0)

  2. #12
    Player
    Rad7's Avatar
    Join Date
    Nov 2014
    Posts
    12
    Character
    Rad Enixes
    World
    Famfrit
    Main Class
    Thaumaturge Lv 60
    @violyre / This did occur to me, I couldn't think of any solution other then what you mentioned, I dnt know anything about programming and all that, but could the level sync system do that? Send exp to ur previous job, or is that where the exploit is?
    (0)

  3. #13
    Player
    Vetaro's Avatar
    Join Date
    Apr 2014
    Posts
    50
    Character
    Scarlet Nachtrose
    World
    Cerberus
    Main Class
    Thaumaturge Lv 60
    Sounds pretty much pointless. With this it will to often happen that someone joins with a class he wants to level and when they lose a tank or healer the rest of the party wants that he changes class if he can. And with how people are in most of the casses he will probably kicked if he refuses and we know that SE doesn't really care about abuse of the vote kick so it would only bring more problems then it could solve.
    (0)

  4. #14
    Player
    Mykll's Avatar
    Join Date
    Aug 2013
    Posts
    651
    Character
    Mykll Valiant
    World
    Balmung
    Main Class
    Gladiator Lv 93
    Neat idea, but... Yeah someone is going to find a way to abuse it. And, if the tank and/or healer leaves, and one of the DPS can change to a tank or healer, all that DPS has to do is to leave, swap roles, re-join in progress. When you are sitting there a while with no replacements, that will be safe to do.

    Also, if the tank or healer that stayed would wait a few more minutes, instead of immediately dropping when the other tank or healer dropped, I don't know how many times we would get a full group again in a few minutes. Nope, tank/healer has fast queues, they get impatient, the tank drops, and a lot of times right afterwards a healer will drop in shortly after. If the tank would have waited, full group ready to roll. But, the healer now sees a group with no tank and just 2 DPS staring at each other, the healer is quick to leave, because they have fast queues. So unless both join within seconds of each other, the tank/healer will constantly keep dropping. Unless, you get the rare person that will ask FC for help, will wait, or like me a DPS that is willing to swap. Yeah, I'd like to level up my NIN in that dungeon, but more than that, I would like to be doing SOMETHING so I don't mind swapping to tank/healer to keep the group moving.
    (0)
    Last edited by Mykll; 11-20-2014 at 08:05 PM. Reason: 1,000 character limit still sucks.

  5. #15
    In 1.0 you could change jobs in dungeons and it was VERY abused by a lot of people. Some were "elitist" some were just plain stupid. It put a lot of pressure on peeps to play jobs they didn't like. Blm/Brd being the most used iirc
    (0)

  6. #16
    Player
    Namasu's Avatar
    Join Date
    Aug 2013
    Posts
    352
    Character
    Namasu Agepoyo
    World
    Adamantoise
    Main Class
    Gladiator Lv 51
    To people that think job switch in dungeon will be abused: That's because the dungeons were designed in a way that abusing the job switch at certain points would allow you to optimize your party setup and reduce your clear time for bonus chest that drop some of the best gear available. All of that is gone in 2.0 so any comparison by saying that it will be abused again is just silly. The only real abuses that we see so far in DF are jerks who force speed run on newbies, people dropping out b/c they didn't get the dungeon they wanted, and gold farmer doing suspicious things that no one but SE can tell.
    (2)

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