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  1. #1
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Ecks007 View Post
    Uh, wait I am confused as to what you are trying to suggest. You want the item text (the name of the item) in the store window to be changed? Is that it?

    If that's not it, then I don't understand, unless you are saying you want something to display an item you already have? If that's so, we already have that, that Qty. (Quantity) on the side will display a 0 if you don't have the item in your inventory or armory chest, and a 1 if you do.

    Technically I wish they would alter the text colors slightly. If they are all bound to the same format. Then I'd be okay with the icons of similar gear having a different color for the item.

    Quote Originally Posted by Dotsusama View Post
    I don't know what you are trying to suggest, so perhaps the images you mentioned would do the trick. How would changing all the colors prevent the unintended purchase, when I assume that color would still be the same then on all items?
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  2. #2
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Mardel View Post
    Technically I wish they would alter the text colors slightly. If they are all bound to the same format. Then I'd be okay with the icons of similar gear having a different color for the item.
    The problem with that is that the colors were meant to be based on rarity or rank, not job. If they change the colors on the gear icons, then they'd have to change the colors on the relics as well. Also this seems like a mistake that is seldom made by most players.

    Not that I wouden't support something like this, change the icon to the following:

    • Fending: Keep as Blue
    • Healing: Green (not just a green to gray gradient)
    • Casting: Purple
    • Maiming: Red
    • Scouting: Yellow
    • Striking: Orange
    • Aiming: Cyan or Magenta (Like the Aetherial gear)
    • Relics: based on their Job crystal and have a different background/pattern
    But it seems buying the wrong item is a mistake that is seldom made so I doubt SE would chime in on this.
    (0)

  3. #3
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    I agree that is isn't a mistake made often, but what I'm getting at isn't the color of the box per-say. It is either the color of the text on the menu to be changed OR them changing the jewelry's color to reflect the type attribute. (The gem of the ring/ear/wrist/neck)

    However I'd be cool with what is said above ^
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  4. #4
    Player Tiggy's Avatar
    Join Date
    Aug 2013
    Posts
    2,645
    Character
    Tiggy Te'al
    World
    Balmung
    Main Class
    Marauder Lv 53
    Read what you selected in the confirmation window before hitting yes. This is a case of user error.
    (0)

  5. #5
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    This seems like a lotta hubbub about almost nothing. You can only, on avg get 1 piece of poetic gear a week. Are we in such a rush that an activity we do once a week cant take 5 seconds instead of 2? Just don't spam through menus when buying and selling. That's how you waste millions posting or buying items on the market board by accident. That's how you throw away or convert items by accident. At some point it's just not reasonable to make the game childproof. The item name, stats, usable jobs pops up when you highlight the item. It then pops up bigger when you select it. You then get a confirmation window. Now we have to color code every item in the game? Just turn your brain on.
    (1)

  6. #6
    Player
    Mardel's Avatar
    Join Date
    Sep 2011
    Location
    Gridania
    Posts
    761
    Character
    Eru Meru
    World
    Gilgamesh
    Main Class
    Pugilist Lv 55
    Quote Originally Posted by Izsha View Post
    Just turn your brain on.

    Like I said it doesn't bother me so much, an annoyance at best. The arguments you guys post have one major flaw, that is you are playing a video game that color codes everything. The ground marker AoE? Color Coded. Crafted Gear? Green/White (color coded). Heck Job even crystals are color coded too.

    So why are things like accessories, that people buy, not given a similar treatment?

    Again, this isn't a game breaking thing and the title even states silly QOL suggestion.
    (0)
    If whatever you're shooting doesn't die after you pump 8, 32 caliber, slugs into it, it's probably a dragon.

  7. #7
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Mardel View Post
    Again, this isn't a game breaking thing and the title even states silly QOL suggestion.
    I gave your original post a like. My comment was mostly gear towards this present time for ppl reading it. As who knows time wise and if it would be implemented.
    (0)

  8. #8
    Player
    Izsha's Avatar
    Join Date
    Nov 2013
    Posts
    966
    Character
    Izsha Azel
    World
    Exodus
    Main Class
    Warrior Lv 80
    All items are already color coded though, and based on rarity. Since you bring up all the battle stuff, I would compare this to hitting a monster and some one says "once in a while I accidentally hit the wrong monster. Can you make m9nsters flash red every time I hit them?" There's already a target marker on your target, the damage pops up over it, you do flashy animations on it for each action l, and they even do a little shudder animation every time they are hit. Turn your brain on.

    May be an exaggeration, but the principle is the same. There comes a point where we have to draw the line on convenience and dev effort. This one just doesn't have the payoff and the info is thrown in your face repeatedly already. We dont need yet another layer to reiterate the same.information to players in a new 10th way the 1st 9 are adequate.
    (0)
    Last edited by Izsha; 11-20-2014 at 05:36 AM.

  9. #9
    Player
    Chokee's Avatar
    Join Date
    Aug 2013
    Posts
    152
    Character
    Louis Victor
    World
    Tonberry
    Main Class
    Pugilist Lv 50
    if you can read this post you can read what you are buying
    (1)

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