Quote Originally Posted by Bethor View Post
Hmm I'm not sure if those classes are getting bound to their weapon type so drastically. They could technically invent a large variety of weapon types just for the "Swords". Scimitars, Katana's, Great Katana's, Broadswoards, Falchion's, Shortswords, just to name a few. These can wield different classes. THM and CON can both use 1-handed and 2-handed weapons which are somewhat identical.
Ah well I'm confused about the whole system anyway. I just hope SE is not going to do a every class can just equip some affinty+ trait to fully use every skill with full effect.
That would mean there won't be much versaitlity anymore. Yoshiiiiiii where's your lettttttteeeerrrrrr we want some clarifications =D
the way i think of it as think of yourself as an adventurer ad youve mastered you bow, now there is a group of bow assassins who want to hire you(job)to be party of there group and you get missions from them. This group of bandits thinks a bow is cumbersome so they use crossbows. Thats how i think it should work, but i have no clue.

also keep in mind that auto attack is slow, and they said that when they come out with combo attacks it will speed things up. that may play a role in the jobs somewhere.