You are wrong to assume content difficulty gets progressively harder, like I mentioned our fellow Prototype909 earlier, if that was true we eventually would hit a point where the skill needed to beat content would be so high only a very limited amount of players would be able to beat it. Furthermore, any person who cleared second coil without learning first cool mechanics proved you wrong, and those who will do the same with FCoB will keep proving you wrong.

As for the rest, I'll paste something I posted in the mega rant thread, you can follow the post to see the full context.

Quote Originally Posted by Alukah View Post
You are not alone with that sentiment, but MMO history disagrees with it, most people do want to try out the new content and not be gated behind old fights (even if it's new for them) specially if those old fights aren't very rewarding in a (sort of) extreme vertical progression game like this, where the best gear comes from the newest content and it greatly outclasses the older gear.

This is how streamlined MMOs heavily dependent on vertical progression work and this won't change even with the expansion, that's the direction this game will keep.