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  1. #1
    Player
    Morzy's Avatar
    Join Date
    May 2014
    Location
    Gridania
    Posts
    813
    Character
    Morzone Vandalfo
    World
    Siren
    Main Class
    Pugilist Lv 90

    Why are numbers valued more highly than fun.

    Some of you players are ridiculous and quite insecure. You get a new job and find it very enjoyable and the first thing you worry about is it getting nerfed and becoming "less" good, as if a overall 2% decrease in DPS would ruin the fun for you.


    Before patch 2.41:
    http://forum.square-enix.com/ffxiv/t...s-and-Dungeons.

    After patch 2.41:
    http://forum.square-enix.com/ffxiv/t...oice-ninjas%21
    (1)
    Morzone Vandalfo on Siren
    Main job: SCH/MNK
    Raid job: Gathering
    PS5 based. PSN ID: natek_morzy

  2. #2
    Player
    Sadana's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,533
    Character
    Valia Rosa
    World
    Balmung
    Main Class
    Thaumaturge Lv 71
    For one, for some players numbers ARE fun. Also, people who raid are concerned they will lose a valuable static spot if they continue playing as their preferred-yet-now-nerfed class.
    (9)

  3. #3
    Player
    Genesis-xyx's Avatar
    Join Date
    Sep 2013
    Posts
    213
    Character
    Genesis Synn
    World
    Ultros
    Main Class
    White Mage Lv 80
    This is a game, people aren't allowed to have fun ^.^
    (8)

  4. #4
    Player
    Fated's Avatar
    Join Date
    Jun 2011
    Posts
    1,154
    Character
    Fated Erskine
    World
    Sargatanas
    Main Class
    Marauder Lv 80
    Quote Originally Posted by Sadana View Post
    For one, for some players numbers ARE fun. Also, people who raid are concerned they will lose a valuable static spot if they continue playing as their preferred-yet-now-nerfed class.
    You could post this until the end of the world and some people would still never get it.
    (11)
    Quote Originally Posted by Naoki_Yoshida View Post
    Personal Housing
    While I cannot give a specific date on when personal housing will be implemented, I can say that prices will be completely separate from free company housing, and, naturally, far more affordable.

  5. #5
    Player
    DoctorPepper's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominza
    Posts
    922
    Character
    Doctor Pepper
    World
    Cactuar
    Main Class
    Samurai Lv 70
    Why would anybody want the main job they play to get nerfed?

    The first thread you posted was nothing but a bunch of people who never even played 50 ninja whining about how it's so easy and OP. The thread itself was baseless speculation from a player who was essentially begging for ninja to be nerfed. Several of the posters whining about ninja were monks or dragoons who didn't even have rogue unlocked, let alone ninja.

    People are happy about the lack of nerf and you choose to single out the positive thread rather than the one full of negative garbage, good job.
    (3)
    Last edited by DoctorPepper; 11-19-2014 at 02:22 AM.

  6. #6
    Player
    Sholah's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    174
    Character
    Delilah Jevhene
    World
    Sargatanas
    Main Class
    Pugilist Lv 90
    People play the job they play because they like it. Your favorite job having less potential than before is pretty annoying to anyone.
    (3)

  7. #7
    Player
    KitanaiKoneko's Avatar
    Join Date
    Oct 2013
    Posts
    196
    Character
    Luise Maynard
    World
    Diabolos
    Main Class
    Thaumaturge Lv 50
    Because combat in this game revolves around said numbers?

    If the boss hits for 10k before mitigation, then you need to have 10k+1 EHP through straight hp or mitigation to survive. If the boss has a phase with 120k health and 60s to clear it, you need to do 2k party dps.

    If there are jobs that make the numbers game easier, those jobs will become more desirable.
    (6)
    Quote Originally Posted by CYoung187 View Post
    People may not know this, but playing the game is actually more fun then whining about it on the forums.

  8. #8
    Player
    RakaMaimhov's Avatar
    Join Date
    Aug 2013
    Posts
    236
    Character
    Raka Maimhov
    World
    Excalibur
    Main Class
    Lancer Lv 60
    This whole game is numbers. That's all it is.

    You think that is limited to video games? Have you ever played tabletop gaming or TCG's? NUMBERS.



    Quote Originally Posted by Sholah View Post
    People play the job they play because they like it. Your favorite job having less potential than before is pretty annoying to anyone.
    Herein is why DRG at the least, is justified in their "whining" presently.

    Even though I KNOW my potential on DRG is less than other melee DPS, I still enjoy playing the job, and have fun doing it. It gets frustrating and depressing that I do my best and thanks to the limitations of how my main is built, I will never do as well in many situations as others. And that is not fun.

    I don't think nerfing a class is the solution. I think bringing the other classes/jobs up to par so they are all equal is the solution. Nobody wants to be nerfed.

    Numbers are fun. Numbers are also not fun. The two go together.
    (6)
    Last edited by RakaMaimhov; 11-19-2014 at 02:49 AM.

  9. #9
    Player
    Marxam's Avatar
    Join Date
    Aug 2013
    Posts
    2,284
    Character
    Blackiron Tarkus
    World
    Leviathan
    Main Class
    Marauder Lv 90
    ppl like stroking their epeens? As a tank idgaf about big numbers but its nice to see 1.5k+ IB's twice in a row. That's a 3k+ heal in 3 secs.
    (0)

  10. #10
    Player
    Sparktacus's Avatar
    Join Date
    Aug 2013
    Posts
    264
    Character
    Sprinkle Puff
    World
    Gilgamesh
    Main Class
    Arcanist Lv 80
    so "Fun" is completely subjective. What is fine for you might not be fun for someone else. No one can say one person' fun is more correct than another. For some fun comes from victories not from wipes. For some it comes from playing with friends, and for some its gathering/crafting.
    (3)

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