

They wiped before that? I only recall when I came online, they went into the turn with 90 mins on the timer and they cleared on that pull.Not a one shot, DRG MDEF OP. Two shot though.
http://www.twitch.tv/lucrezia_alex/b/591920904
For anyone interested, the clear pull starts at 16:20

Not to be a pain, but you padded the fuck out of your numbers. It's easy to use a full crit/det set for dummy parsing, and not give accurate numbers. Also congrats on all that melded gear. 2ndly, why are you in a party? Last I checked you get bonus stats from people in the same party as you, which would also skew the numbers. Either way, drgs still need the buff, wether your good or not. Also don't pat yourself on the back to much, I'm beating our monk on T10 and 11 parses for now, but coil has been generous to me. currently 113, and getting ironworks spear tommorrow.The DRGs worth their salt will rip aggro on pull 100% of the time and people will rage for an enmity buff. You can't expect a DRG to burn elusive jump on the pull because of aggro issues. The most DRG will need is a slight mdef buff or hp buff, 5% at most. DRG currently can push 500+ dps easily and in a raid situation with a NIN and Selene they can easily surpass 520 or more.
In addition, it feels very ignorant to complain about most DRGs having bad damage when 90% or more of the player base are terrible at the class.
https://www.youtube.com/watch?v=I8DuslkCeUE
This video shows i110 dps with food buff for 3 min. I assure the damage can be sustained as long as needed provided tp uptime.
https://www.youtube.com/watch?v=JLPi...ature=youtu.be
My personal raid build i111 using full bonus of food and potions with tp management.
Edit because of bullshit character limits ><;
Last edited by Nyghtmarerobu; 11-25-2014 at 05:18 AM.


There's a video with 110 set and video with 111 raid set... How is that not accurate numbers? Because he had a NIN do trick attack and used potions and food with a party buff exactly as you would have in a raid environment?
Just can't please some people around here..
Aren't FCoB encounters 120 min?
Last edited by whiskeybravo; 11-25-2014 at 05:52 AM.

Oh, I'm sorry, I'm not actually, because the dummy parse numbers were about 80dps higher than his ACTUAL T10 parse, which was 436. And just so you don't worry your little head, I'll relink it here for you so you don't have to look for it. http://i.imgur.com/PpJ1XMV.png?1. For Reference its on page 2 of this thread. Dummy's don't use dummies to parse.There's a video with 110 set and video with 111 raid set... How is that not accurate numbers? Because he had a NIN do trick attack and used potions and food with a party buff exactly as you would have in a raid environment?
Just can't please some people around here..
It is still accurate. A training dummy shows maximum possible. When adds spawn, every charge, and potential mishaps can cause the missing of a global just about anywhere. In a Dummy fight like T8 those numbers will be shown more. One very glaring thing in T10 that affects dps is force unclicking b4b when you have to go into a tether. Its either unclick or wipe everyone in the stack. As a drg this causes the largest discrepancy of dps.Oh, I'm sorry, I'm not actually, because the dummy parse numbers were about 80dps higher than his ACTUAL T10 parse, which was 436. And just so you don't worry your little head, I'll relink it here for you so you don't have to look for it. http://i.imgur.com/PpJ1XMV.png?1. For Reference its on page 2 of this thread. Dummy's don't use dummies to parse.
Just got the chance to watch their clear. Seems it was a good idea to make a super vit build too. Also I find it hilarious that even though all the DRG have so much hp the raid wide damage brings everyone to the same % of health roughly.Not a one shot, DRG MDEF OP. Two shot though.
http://www.twitch.tv/lucrezia_alex/b/591920904
For anyone interested, the clear pull starts at 16:20
Last edited by Verus; 11-25-2014 at 10:44 AM.
I think a lot of people are still missing how bad a place Dragoon is right now .
http://i.imgur.com/jGi5UJd.png
This is my t10 this week, i115 weapon, no dragonkick feed as you can see. A don't think a DRG could get ANYWHERE near that. Couple with the Mres issue.. they really do suck right now.
To be completely fair a drg "could" get those numbers or near it, however its next to impossible with charge rng. Seems you had a very lucky clear to clock that high. I would love to know how many times you got chosen for charge in that attempt.I think a lot of people are still missing how bad a place Dragoon is right now .
http://i.imgur.com/jGi5UJd.png
This is my t10 this week, i115 weapon, no dragonkick feed as you can see. A don't think a DRG could get ANYWHERE near that. Couple with the Mres issue.. they really do suck right now.

I'm doing 450 DPS on out T10 clears, gonna try to push for 470 this week, make our NIN cast the LB3 and LB1 on last phase. Did 450 on T11 kill as well.
Better tell Elli to step it up ODO!
Last edited by Daweism; 11-25-2014 at 11:18 AM.
Twice. GL dropped both times, I also had like all the tethers rofl.
I really doubt a DRG could pull that, you'd have to play perfect, and even doing so you'd struggle to break 480 in i110.
Kudos to pull those numbers with that kind of rng if true.
One thing I haven't tried in a while is my skill speed build. It's sad I cant have my crit and det when using it but with NIN out for goads all day it just might be possible with enough crafted pieces to pull off those numbers. As much as I'd love to test I probably won't waste the funds to meld a 2nd set just to play with skill speed. That would match a MNK in any fight though as far as numbers. The build would look something like this.
http://ffxiv.ariyala.com/OMVH
Btw Sauteed Coeurl as the food plus a sch that uses selene and I can personally guarantee DRG could surpass MNK. I made a build like this without any crafted gear to play around in savage and it worked quite nicely. And to be clear, these melds I listed do not scare me personally. 5th melding SS IV and 3rd melding Det IV is usually not an issue but I'm just too lazy to make the cashflow for it.
Here's the more easily obtained build.
http://ffxiv.ariyala.com/OMVN
I used this in T6 savage only because of the downtime in the fight the skill speed rly helped and the fact that on a dummy I was able to parse the same numbers with crit det build but just went oom earlier. Now with NIN go be OP.
If they gave DRG a skill speed buff much like MNK and NIN have built in the damage would even out immensely.
Last edited by Verus; 11-25-2014 at 01:06 PM.
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