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  1. #18
    Player
    Zantetsuken's Avatar
    Join Date
    Mar 2011
    Posts
    1,979
    Character
    Siorai Aduaidh
    World
    Leviathan
    Main Class
    Conjurer Lv 50
    Final Fantasy Tactics (War of the Lions) had one of the best job systems of any FF game. It was amazing because it had a tremendous amount of flexibility in it, but every job was still unique. A key component to keeping it balanced was the different types of slots that a Job had available for abilities.

    Rather than just 3 categories', FFXIV could have many different groups of abilities such as: 'Basic Attacks', 'TP Attacks', 'White Magic', 'Black Magic', 'Arcane Magic', 'Green Magic', 'Time Magic', 'Defense', 'Reactions', 'Boost', 'Songs', 'Recovery' 'Attributes','Traits', 'Special', etc...

    Each Class would have access to a limited number of categories, and each ability would carry a type, rank limit, and cost. For instance: a White Mage could have a list like the following: (I'm using arbitrary numbers)
    White Magic (18pts)
    Time Magic (10pts)
    Green Magic (8pts)
    Recovery (10pts)
    Reaction (4pts)
    Attributes (6pts)

    I think this would work very well as it would still allow for considerable customization without allowing classes to essentially become clones of each-other. In addition, special gear could grant more points in a certain category, or even access to a new category.
    (0)
    Last edited by Zantetsuken; 03-24-2011 at 07:37 AM.