Quote Originally Posted by ChiefCurrahee View Post
What if equipping abilities and spells cost more action points for cross classing?
for example:
2x the ability points for cross classing under the same discipline (i.e. Gladiator -> Lancer)
and
3x the ability points for cross classing outside your discipline (i.e. Gladiator -> Conjurer)

This might put a limit on how many skills people use outside of their own class, lending a bit more "uniqueness" to each class in their own right, and allowing people to continue to customize their character.
Exactly what I was thinking.

Even better, the amount of action points needed should be different from class to class, in example, Lancers amongst the meele are the ones with more MP and more buffing skills so they should spend less ap then the other DoW when equiping a DoM skill; Marauders could be able to tank like Gladiators, so when equiping Glad's skills they should spend less ap then Archers and Lancers.