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  1. #1
    Player
    Sephrick's Avatar
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    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70

    It's not too late to make DoL/H actual classes

    Note: A work in progress.

    So the original vision of the game -- as it was explained, anyway -- was that a player could be anything they wanted, even a miner or an alchemist, and still be considered a "class."

    For one reason or another, which likely never will be known to the players, the game was rushed out the door seemingly a little early nearly a year ago.

    Since then, a lot of focus has been placed on battle mechanics and the class and job systems. Rightfully so, many people come to any game to do battle wit the big baddies.

    But still there hasn't been much said about DoL/H and their future involvement with the world of Eorzea. Of course there are things such as Materia and recipe alterations, but what about storylines and a crafter's/gatherer's character having a greater affect on Hydaelyn?

    Granted, a DoH/L shouldn't be able to walk into the Dzemael Darkhold and go toe-to-toe, but that doesn't mean they have to be relegated to production line workers either.


    Raiders of a Lost Art


    While battle classes slay the fiends that lie in wait in Toto-Rak and Dzemael, so too should DoH and DoL have their own raids. Chances to net some SP and rare gear outside of grinding the same recipes over and over.

    Gatherers

    For gathers, I envision archeological digs and and espionage-style missions. DoL classes could be tasked with entering dungeons tasked with locating malfunctioning magitek that has made the creatures in the area invulnerable. Realizing what was the cause of their new powers, the creatures have hidden the item. It's up to the gatherers to use their talents and communicate to avoid being detected by the area creatures. This could involve all three classes as the item could be hidden anywhere.

    Another concept would be that a plan has been developed to stop a Garlean advance by created a sink hole under where they are expected to march. Only problem is the cave where digging was set to being is home to a rare species of fish. While miners weaken rocks and botanists dispatch of roots, fishers have to pull out enough of the fish so scientists can ensure the fish can be bread in captivity till a new home is found

    Crafters

    Crafters are a bit easier to come up with general concepts for.

    One idea is an ancient sailing vessel being discovered, but the only way to get it out is to sail it, and for that to happen. Unfortunately, those that discovered it tried to sail it before they checked the hull. Now it's sinking. They crafters must band together to create some kind of watercraft to get to the sinking ship so that they may patch it enough to get it to dock.

    Crafters could even find their way onto a battle field, albeit behind the lines. A grizzly battle is taking place and the crafters have been dispatched by the Grand Companies to aid in anyway they can. At the battle, the crafters must repair equipment, supply rations and potions and other alchemical aids.

    To prevent instant win by entering with the items made in advance, the ingredients for special items would be provided upon entering.


    The World Needs Supplies


    Another way to give a sense of "world involvement" would be to have DoL/H supply places like settlements and hamlets. When eventually hamlet defenses are introduced, the level of supply could have a significant effect on the outcome.

    The supplies could be lesser-desired items like low level gear or lesser-used potions and food. This would significantly stimulate the game's economy by moving mob drops and ingredients that would eventually get passed over once the game's population becomes more top heavy.


    A Story of their Own


    It's obvious by the current main storyline, that a series of quests devised to include DoH/L is boring for battle classes.

    That's why battle classes and DoH/L should have different paths within the same story.

    Where battle classes fight their way through a story, DoL/H must interact with NPCs unique to that those types of classes to advance in their own side of things. It may not be the pulse-pounding action that battle classes experience, but those with money tend to be those with power and the behind-the-scenes can be just as intriguing as the time spent on battlegrounds.
    (12)
    Last edited by Sephrick; 08-14-2011 at 04:06 AM.

  2. #2
    Player

    Join Date
    Aug 2011
    Location
    Girdania
    Posts
    2
    I completely agree with this! I would very interested to see that implemented into the game. It seems like that would be undeniably unique to ffxiv if they worked it in.
    (2)

  3. #3
    Player
    Sephrick's Avatar
    Join Date
    Mar 2011
    Posts
    1,900
    Character
    Sephrick Markarius
    World
    Excalibur
    Main Class
    Gladiator Lv 70
    It doesn't seem these boards are too active. I wish I would have posted it in the General Forums.

    But thanks for the support SHIBbYinc! ^.^
    (1)

  4. #4
    Player
    Lienn's Avatar
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    Mar 2011
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    1,949
    Character
    Lienn Deleene
    World
    Gungnir
    Main Class
    Alchemist Lv 50
    I agree. ^^
    (1)

  5. #5
    Player

    Join Date
    Mar 2011
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    2
    Great post I agree. My main job is a DoL job. The main thing I want to see is more stuff for DoLs. A LS storage area for mats would be great. I gather mats and give they to LS members but I have to npc a lot of the items because of no room.
    (1)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Ul'Dah
    Posts
    56
    I'm liking the sound of this!
    (0)
    [center]
    Quote Originally Posted by Majidah View Post
    casuals should bang hardcores and breed midbies.
    but this is impossible (for that all hardcores are to remain virgins)
    So that's what people call us O.O" "Midbies"... I like it!

  7. #7
    Player
    Goldeen's Avatar
    Join Date
    Aug 2011
    Posts
    28
    Character
    Leet Ne
    World
    Cactuar
    Main Class
    Monk Lv 60
    That was a very great and creative idea, I hope Square Enix gives this post a look!
    (0)
    Born Ready.

  8. #8
    Player

    Join Date
    Jul 2011
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    i'm totaly up for this .. thumbs for this thread
    (0)

  9. #9
    Player
    Qfox's Avatar
    Join Date
    Aug 2011
    Location
    Limsa Lominsa
    Posts
    108
    Character
    Qfox Rythm
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    i was thinking of idea, you can check it here in this threat
    http://forum.square-enix.com/ffxiv/t...wer-the-guilds
    i thinking to add crafting to battle or raids .. that u must have 4 crafters in part of mission like group miners go break wall and make way for DoW/M or carpenters to remake broken bridge that will make game unique and more fun !
    (0)