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  1. #141
    Player
    Mitracia's Avatar
    Join Date
    Sep 2013
    Posts
    34
    Character
    Senel Curtis
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SpookyGhost View Post
    I know this argument is going to be brought up a lot, so I'd just like to point out that T9 is untouched. T9, even with echo, will in no way be faceroll and if you can make it through T9 you'll be fine in T10, then T11, etc. etc. The main problem is that there is a decrease in difficulty going from T5 to T6, and that remains relatively steady until you reach T9 where the difficulty spikes up majorly. This is the same problem nerfed T1-4 had, it did not prepare people for T5. Nerfed T6-8 will also not prepare people for unnerfed T9.
    Many people seem to forget that point. Yes, turn 6-8 have been nerfed, but turn 9 will still be a wall to many people, and for good preparations against the final coil.

    Instead, people jump the drama boat to early. We still have lots of people who haven't cleared turn 5, and it is still challenging because of its one shot mechanics.
    (1)

  2. #142
    Player
    Leadleaf's Avatar
    Join Date
    Sep 2014
    Posts
    204
    Character
    Erilsa Leadleaf
    World
    Ragnarok
    Main Class
    Pugilist Lv 90
    BCoB's mechanic nerfs were to address the random matchups in DF such as a party without silence for 1/2 and a bad distribution of phys/magic dps for 4.
    These nerfs are something else entirely.
    (5)

  3. #143
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by Garlyle View Post
    If half these people arguing they want difficult content actually are interested in difficult content, they'll be moving onto doing Savage instead.
    To be fair, there are the middle-ground people who love the pre-nerf difficulty, but are not interested in the savage difficulty.
    (2)

  4. #144
    Player
    Mitracia's Avatar
    Join Date
    Sep 2013
    Posts
    34
    Character
    Senel Curtis
    World
    Balmung
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by SpookyGhost View Post
    I don't disagree, T8 will still be challenging and it's probably the least touched turn in terms of difficulty, but just 2 things I wanted to point:


    Echo.


    Echo.
    10% is nothing.
    (1)

  5. #145
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51
    i am a little sad to see such large nerf's.

    i am behind on content because i was on a 5 month break, so have been training in t6, spent at least 8hrs in there and almost got it down.. I want to beat it while it's still difficult, being mindful when blighted bouquet hit is a major mechanic, i guess it depends by how much the damage is reduced, i know that our tank survived it without the echo and reduction lol.. and the bees, well they are a way to get DPS working together, slow down or wipe the party on phase transition.

    the problem with these nerf's is, you can turn echo off, you can't turn nerf's off
    (8)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  6. #146
    Player
    RinKaen's Avatar
    Join Date
    Jan 2014
    Posts
    90
    Character
    Blueballd Ninja
    World
    Gilgamesh
    Main Class
    Arcanist Lv 70
    Quote Originally Posted by Garlyle View Post
    If half these people arguing they want difficult content actually are interested in difficult content, they'll be moving onto doing Savage instead.
    Nobody is asking for harder content. We want the content we've been beating our heads against for 9 months. I'm still beating my head on the wall against t9,do you think I want to do savage coil?

    Also the answer to the elitist question is, you're an elitist if you're against nerfing content.
    (1)

  7. #147
    Player
    Lyrinn's Avatar
    Join Date
    Aug 2013
    Posts
    1,524
    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    Quote Originally Posted by Leadleaf View Post
    BCoB's mechanic nerfs were to address the random matchups in DF such as a party without silence for 1/2 and a bad distribution of phys/magic dps for 4.
    These nerfs are something else entirely.
    Following SE's logic, I don't agree with the T6 nerfs but I can understand where T7's come from. T8 is sort of a gray area, but I imagine it's to compensate for the lack of coordination DF groups will have (like everyone running to the same landmine and no one grabbing the last one).
    (1)

  8. #148
    Player
    Its_Elodie's Avatar
    Join Date
    Oct 2014
    Posts
    206
    Character
    Final Heaven
    World
    Lamia
    Main Class
    Summoner Lv 90
    Quote Originally Posted by Mutemutt View Post
    Snip
    Like anything else technology related, XIV will be a moving target.

    I try my best not to classify people. It's frustrating when you see people (and this thread is an obvious example) who get upset when other players are now clearing content they did 9 months ago just to be able to clear it and move on in a game that we are all paying for. We aren't getting any better gear or benefit from it other than the fact to simply be able to move on, and I fail to see what is so wrong with that. ...and someone's statement about pugging this content with casuals...wow. Just wow. See why it's easy for me to classify people? You wouldn't be pugging this content anyways, and if you eliminated most of the player base you wouldn't even have a game to able to pug on, would you? :/
    (5)
    Last edited by Its_Elodie; 11-18-2014 at 05:56 PM.

  9. #149
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    Quote Originally Posted by SpookyGhost View Post
    Echo.
    Towers. The dreads and enrage timer are easily remedied by the Echo, and I concede to that, but if nobody can do the towers properly and they charge up to maximum at the same time, Atomic Ray will kill them all. This also includes the landmines if nobody pays attention to them because if even one of them is left up for too long, it will explode and kill the raid. :x
    (0)

  10. #150
    Player
    LTK's Avatar
    Join Date
    Aug 2013
    Posts
    22
    Character
    Hel Norsk
    World
    Shiva
    Main Class
    Arcanist Lv 50
    as smn, i loved t7. it was my place where i could shine ; ;
    why they make nice fights to destroy them after ?? damn you SE
    i loved to go t6-8 again and again with pugs in pf, what s the point if they become some HM primal-like
    i guess all that remains is new primes and t9 :/
    more time for me , wont have to teach scob to fc now lol
    (2)

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