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  1. #1
    Player
    LlenCoram's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,593
    Character
    Llen Coram
    World
    Sargatanas
    Main Class
    Fisher Lv 100
    I've been pitching this idea at my friends. If MSK (or whatever it ends up being) is going to be a healer but it isn't magic based, then I imagine it would be something like a chemist or machinists - a class/job that combines items to make different stuff. The problem is of course SE doesn't like to use consumables for battle classes (see arrows being removed in 2.0).

    One possible fix is to make it similar to how Ninja works. Give us four or five "item ingredient" actions that, when pressed in specific orders, create a buff or debuff or heal or whatever. So 1234 would be a heal, 1324 would be protect. Something like that.

    Might be cool? Honestly after 4 years of waiting I just want my guns already.
    (1)

  2. #2
    Player
    Korilynn's Avatar
    Join Date
    Nov 2014
    Posts
    143
    Character
    J'esshica Clahne
    World
    Balmung
    Main Class
    Pugilist Lv 50
    Just hope they take a queue from watching Yuna in Dead Fantasy and reading Kurohime.

    Also, if a healer class, they need a shoot yourself to heal yourself ability!
    (0)