Quote Originally Posted by Duelle View Post
I'm thinking your autoshots deal more damage while in musket while they deal less with pistols. I wanted to also add a distance difference but that got too messy for my liking.
What if Pistols were weaker by had a faster auto-attack rate to compensate?

Quote Originally Posted by Duelle View Post
Tranq Shot is actually there for the sake of utility, similar to why WHM has repose and BLM has Sleep.
I just think that compared to White Mage and Scholar, your Chemist is missing some sort of Damage Mitigation skill (Protect, Stoneskin, Adloquium, Succor, Sacred Soil). A control skill like a Sleep is nice but I think it would be better on the class versus the job.

Another question I forgot to ask was what would your jobs cross-skills be?