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  1. #27
    Player
    Duelle's Avatar
    Join Date
    Mar 2011
    Posts
    3,965
    Character
    Duelle Urelle
    World
    Diabolos
    Main Class
    Red Mage Lv 80
    Quote Originally Posted by Mimilu View Post
    Musketeer
    - Which weapon do Musketeers start out with before using their skills?
    Pistol.
    - Is there any difference other then access to certain skills between the two weapons? Like attack power or speed?
    I'm thinking your autoshots deal more damage while in musket while they deal less with pistols. I wanted to also add a distance difference but that got too messy for my liking.
    - Is the user stationary when Barrage is used and can it be canceled if I want to use a different skill?
    Yes.

    Chemist
    - I think replacing Tranquilizer Dart with some kind of utility skill like a group Damage Mitigation or Cure Potency boost might be better, seeing at this is already coming from a DPS class, it won't have as much problems dealing with enemies like Conjurer. That or give it to Musketeer.
    Tranq Shot is actually there for the sake of utility, similar to why WHM has repose and BLM has Sleep.

    Quote Originally Posted by Krimzon View Post
    I mean sure I guess it can be fun but it's not like anyone at SE/FF14 development team is actually going to look at this and use these skills. By the time they even announce/hint at a new class they probably have everything or most of everything already written out.
    While this may be true, it definitely is fun to create something. There are also happy coincidences, which are nice but never expected.
    (0)
    Last edited by Duelle; 12-16-2014 at 07:28 PM.