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Thread: Rejoice ninjas!

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  1. #10
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Hitting 3 1 2, 1 2 3, or 2 1 (Huton, Suiton, Raiton respectively) is not massively difficult to either execute or weave between GCDs efficiently. If latency is an issue we'd be calling Titan (Hard) a challenge, when it isn't.

    Ninjutsu is more complex than the single key press other Jobs have for ability damage, but that's why Ninja boasts such high ability damage compared to the rest, probably the highest even.

    After playing Rogue/Ninja almost exclusively since 2.4, going back to Monk or Dragoon just feels annoying. Every time Greased Lightning wears off because mechanics make it impossible to keep hitting the mob, or Heavy Thrust/Impulse Drive need to be reused because the boss turned suddenly for X mechanic. Annoying. Ninja has a latency issue with Ninjutsu, but that's fixed along with a latency fix/new ISP. The only time Ninjutsu actually becomes a mechanically difficult thing to pull off is in PvP, where you can end up frequently dealing with Stuns and the like. Very little of PvE ends up causing that, as long as everyone is doing their job properly, at least. If I end up using Rabbit Medium because I got hit with Paralysis because nobody Silenced High Voltage, I'm not going to go "Ninjutsu is hard", I'm going to go "Paladins/Bards suck".
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    Last edited by Nalien; 11-19-2014 at 03:28 AM.