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  1. #23
    Player
    AdamFyi's Avatar
    Join Date
    Feb 2014
    Posts
    973
    Character
    Adam Fylrmyn
    World
    Siren
    Main Class
    White Mage Lv 80
    The other changes to the fights are, in my opinion, okay in a sense. I'm glad they didn't touch T9 at all because my group is still working on the divebomb phase and for that sweet kill! The echo is definitely going to be helpful in our efforts to clear it. However, both sides shouldn't be assuming much until we can try out the adjusted fights ourselves. Who knows? Maybe the adjustments weren't too severe because in the developers point of view, "damage has been reduced" could just mean that they only took off a thousand points of damage from the actual skill which can still kill people. So it's a little too early to be celebrating or dreading.

    They didn't seem to have touched Melusine's damage and venomous tail and her adds and their damage, as well as Rafflesia's briars, spits, slugs, honeys, vines, and rotten stench. Shriek by the looks of it seems to be hard to recover from because if you petrify the whole team, the boss gets a damage stack (which they don't seem to have adjusted) and you also don't have anyone healing for 10 seconds which could potentially be quite deadly if people weren't paying attention. The changes to T8 are very much welcome and are great for those who aren't able to meet those dps checks.

    I welcome these changes, but it will not help a lot of people get through the skill checks in FCoB which is pretty high.

    The attack power and evasion of Renauld has been reduced.
    Though, this is the only thing I'm extremely sad about.
    (0)
    Last edited by AdamFyi; 11-18-2014 at 04:58 PM.