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  1. #1
    Player aerolol's Avatar
    Join Date
    Oct 2013
    Posts
    642
    Character
    Baron Eduardo
    World
    Goblin
    Main Class
    Marauder Lv 70
    I survived to Blighted as a Warrior once.

    I was stoneskined, had just used Inner Beast and Mercy Stroke on the bee (or was it a bulb?) and it healed me for a few hundreds HP.

    I'm not really sure what saved me but I survived with 400 HP. I have video as proof on my ps4 XD



    But yeah... It's kinda sad they nerfed some of the best mechanics.


    Only mechanic I wouldn't mind seeing nerfed on t9 is the boss recovering HP when it hits someone with Lunar Dynamo.
    One shotting the person (or almost that) isn't enough already, boss HAS to recover HP as well!! WTF
    (0)

  2. #2
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by aerolol View Post
    I survived to Blighted as a Warrior once.
    Yeah, it hits for around 10k'ish dmg prior to 2.41's nerf.

    Only mechanic I wouldn't mind seeing nerfed on t9 is the boss recovering HP when it hits someone with Lunar Dynamo.
    One shotting the person (or almost that) isn't enough already, boss HAS to recover HP as well!! WTF
    Only hits for around 4k dmg (modern gear nets you 5k+ easily), and the fight is so scripted you shouldn't be getting hit by it at all.
    (0)

  3. #3
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by aerolol View Post
    Only mechanic I wouldn't mind seeing nerfed on t9 is the boss recovering HP when it hits someone with Lunar Dynamo.
    One shotting the person (or almost that) isn't enough already, boss HAS to recover HP as well!! WTF
    Nael did this in 1.0 as well, so I don't think they'd remove such an homage.
    They tend to remove insta-kill mechanics. In T9 this may be Binding Chains, Heavensfall (direct landing on you damage), and Garrote stacks.
    Not that I'd welcome any changes to these, mind you.
    (0)

    http://king.canadane.com

  4. #4
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Canadane View Post
    Nael did this in 1.0 as well, so I don't think they'd remove such an homage.
    They tend to remove insta-kill mechanics. In T9 this may be Binding Chains, Heavensfall (direct landing on you damage), and Garrote stacks.
    Not that I'd welcome any changes to these, mind you.
    Considering that T5 was left mostly unchanged from what I was told, I'd doubt they'd change up anything on Nael Deus Darnus.
    (0)

  5. #5
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Canadane View Post
    They tend to remove insta-kill mechanics.
    Outside of bee stings (Qarn, and now T6) and AK last boss' AoE (both which you could squeak by with enough HP/buffs for their time), they haven't nerfed OHKO before to my knowledge.

    Twisters, dreadknight, and death-wall still be giving people problems in T5.
    (0)

  6. #6
    Player
    Edeline's Avatar
    Join Date
    May 2014
    Posts
    381
    Character
    Oerba'dia Vanille
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Kaisha View Post
    Outside of bee stings (Qarn, and now T6) and AK last boss' AoE (both which you could squeak by with enough HP/buffs for their time), they haven't nerfed OHKO before to my knowledge.

    Twisters, dreadknight, and death-wall still be giving people problems in T5.
    I'm pretty sure SE didn't intend the wall dodge for divebombs. You're suposed to do them like in T9. So we can't really complain about a problem players themselves made.
    (0)

  7. #7
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Quote Originally Posted by Edeline View Post
    You're suposed to do them like in T9. So we can't really complain about a problem players themselves made.
    T9 shows you ahead of time where they'll be diving in from so you can prepare for it. T5 is just whichever spot is closest to the target, and then does it three times in a row to randomly picked targets with a shorter time frame to get away in comparison to T9.

    Death wall is a mechanic at any rate since you're supposed to avoid hitting it, and divebombs have the added large knockback effect to drill that into your head. The pit just ended up being ideal since it removes the need to check for Twin and dodge to the side of wherever he's pointing at.
    (0)

  8. #8
    Player
    Canadane's Avatar
    Join Date
    Jul 2011
    Location
    Limsa Lominsa
    Posts
    7,466
    Character
    King Canadane
    World
    Hyperion
    Main Class
    Sage Lv 100
    Quote Originally Posted by Kaisha View Post
    Outside of bee stings (Qarn, and now T6) and AK last boss' AoE (both which you could squeak by with enough HP/buffs for their time), they haven't nerfed OHKO before to my knowledge.

    Twisters, dreadknight, and death-wall still be giving people problems in T5.
    Ah sorry, I didn't mean to word that in a way meaning they remove ALL insta-kill mechanics.
    It just seems those are the things they actually do target quite often.

    But Twisters did in fact get a nerf.
    (0)

    http://king.canadane.com

  9. #9
    Player
    Atkinsj7's Avatar
    Join Date
    Aug 2013
    Location
    Limsa
    Posts
    62
    Character
    Airi Elvellonwer
    World
    Siren
    Main Class
    Arcanist Lv 61
    @aerolol War and pld can survive if War pops vengence and pld pops sentienl or combo with rampart and bulwark. i do all the time in my static when we was clearing T6-9 weekly. my static laugh at me when i get hit by blighted
    (0)