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  1. #11
    Player
    Nep_Nep's Avatar
    Join Date
    May 2014
    Posts
    484
    Character
    Nep Nep
    World
    Gilgamesh
    Main Class
    Dragoon Lv 80
    Quote Originally Posted by Zumi View Post
    They talking about the move used by the acidic honies that people leave up that stack a debuff on you if you don't feed slugs.
    ohhh stand corrected then. Still sad about blighted. Cause I liked that.
    (1)

  2. #12
    Player
    Altijacek's Avatar
    Join Date
    Nov 2013
    Location
    Laredo, Texas
    Posts
    701
    Character
    Phil Collins
    World
    Midgardsormr
    Main Class
    Marauder Lv 60
    I'm just glad they didn't nerf turn 9. Hope my static decides to do it without echo since we are close to clearing though.
    (2)

  3. #13
    Player
    Rufalus's Avatar
    Join Date
    Jan 2014
    Location
    Gridania
    Posts
    2,730
    Character
    Lufie Newleaf
    World
    Ragnarok
    Main Class
    Monk Lv 100
    If anyone is upset that Second Coil is now allowing more people to get through easier, you should remember that Savage mode is still there for you.
    (19)

  4. #14
    Player
    Trixxy's Avatar
    Join Date
    Sep 2014
    Posts
    293
    Character
    Aranea Asmodai
    World
    Odin
    Main Class
    Gladiator Lv 90
    Seems like they focused on nerfing 6 and 7 whilst providing some space for error on 8. I'm expecting them to further nerf actual t8 mechanics along with t9 and the obligatory echo buff next time around.
    (1)

  5. #15
    Player
    RiceisNice's Avatar
    Join Date
    Jul 2014
    Posts
    3,514
    Character
    Flo Fyloord
    World
    Famfrit
    Main Class
    Machinist Lv 80
    I severely dislike the nerf to the bees in T6...

    Now me going " NO! NOT THE BEES!!!!!" when I get honey-glazed is totally unjustified...
    (3)

  6. #16
    Player
    Kaisha's Avatar
    Join Date
    Sep 2013
    Posts
    361
    Character
    Kaishen Commodore
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    Why did they make T6 even more easier than T5? You can literally just burn the entire fight now going by the notes, and stopping for nothing besides the 1-2 devours you get.

    T7 changes I'm ok with since it was always a messy fight for phase pushing, even though it could have been handled more eloquently. The difficulty curve leading up to the unaffected T9 just got completely wrecked though.
    (0)

  7. #17
    Player
    ClaireAbigail's Avatar
    Join Date
    Jun 2014
    Posts
    328
    Character
    Claire Abigail
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    wow....what a nerf D: those one hit mechanics are actually super fun and brought many tears and laughters....ah well~ the others gotta catch up somehow right? give them the old carrot and dangle a new and better carrot infront of them (FcoB)
    (0)

  8. #18
    Player
    Coatl's Avatar
    Join Date
    May 2014
    Posts
    747
    Character
    Coatl Days
    World
    Leviathan
    Main Class
    Gladiator Lv 90
    T6 was already on Farm mode so they didn't really have to nerf it beyond the 10% echo. T7 will feel like a whole new turn, but hopefully the nerf will make it less annoying to pug. They didn't change much with T8 really which is good. T9 is still mechanically the same.

    I mean for me at least, it will make it less annoying to pug these turns as that's what I mostly did. If you have a group of dedicated little raiders you're better off just beating T9 and progressing towards Final Coil instead of trying to relive your glory days in turns 6-8.

    Quote Originally Posted by ClaireAbigail View Post
    wow....what a nerf D: those one hit mechanics are actually super fun and brought many tears and laughters....ah well~ the others gotta catch up somehow right? give them the old carrot and dangle a new and better carrot infront of them (FcoB)
    I mean, I agree to an extent. However, Second coil of Bahamut is there to prep you for Final Coil of Bahamut. I've not set foot it FcoB yet, but I'm pretty sure it will also have its lions share of one shot mechanics. But this will definitely push more people into ScoB which I guess will make it easier to find groups and friends that share the same interest.
    (0)
    Last edited by Coatl; 11-18-2014 at 03:43 PM.

  9. #19
    Player
    Gralna's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    1,214
    Character
    Gralya Arodica
    World
    Goblin
    Main Class
    Scholar Lv 100
    All I have to say about people whining about nerfs

    AHAHAHAHAHAHHA!!!!
    (5)

  10. #20
    Player
    Diana_Pepper's Avatar
    Join Date
    May 2014
    Posts
    71
    Character
    Diana Pearce
    World
    Ifrit
    Main Class
    Lancer Lv 80
    I welcome the nerfs to T7, especially that 60 seconds of stone on Renaulds since timing voice/shrieks becomes increasingly difficult as everyone becomes stronger.

    It didn't make sense (at least to me) that farming T9 was easier than T7. :/
    (2)

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