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  1. #11
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Dinocat View Post
    Stuffs
    Point on Raise - Yes, definitely in these endgame environments you can't really afford one person to die. But in saying that it is a huge DPS loss for Summoner to raise someone, is not quite right. Say a 10 minute fight if you had to raise two people. That's say 30 Aetherflow stacks and it takes close to 3 Energy Drains (266 MP) to recover from each Raise cast. So 6 Energy Drains, which leaves 24 for Fester. This totals out to be a 5 DPS loss over the course of the fight. (3000 Damage)

    SMN DPS Breakdown (not including AA for overall %)
    @ i110 using Fester alone is close to 50 DPS (11.6%)
    Garuda is around 110 DPS (25%)
    Ruin is around 80 DPS (18.6)
    DoT's is around 190 DPS (including Shadow Flare) (44.2%)
    AA is around 25 DPS with Ruin II Spam

    Total 455 DPS (430 without AA)

    Obviously this changes in multi-mob non-AOE situations where you are casting dots instead of Ruins.

    But this would further push your DOT %
    2 Mobs -> 48 DPS Ruin -> Around 300 DPS (Dots only)
    3 Mobs -> 32 DPS Ruin -> Around 410 DPS (Dots only)

    SMN AOE Potential
    5 GCD = 150 Potency per 3s per 4 mobs (125 Potency per GCD equivalent)
    Blizzard II 50 Potency per GCD

    Total 175 Potency Per GCD (550 Damage) per mob 900 DPS - Not extremely terrible.
    (0)
    Last edited by Judge_Xero; 11-21-2014 at 07:04 AM.
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