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  1. #9
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    I think a few alternatives outside of just adjusting Summoner MP issues are needed:

    1) Separate the cooldowns for Elixirs/Ethers from Main Stat Potions (INT / MND)
    2) Make Spellspeed effect tick time of DoTs. More SS, more ticks per DoT. Since Summoner has the most DoTs to begin with vs any other class, you give a good trade off to compensate their damage vs their MP usage.

    You overall nailed this post with all of the issues hitting this class decisively and the gearing section was 100% undeniable truth. Why do both sets of gear cater towards BLM? We are being forced to choose between ACC/CRIT OR DET on almost all of our pieces, and if we somehow dont need the acc, we lose Crit to gain DET while giving us a pretty useless stat (SS) in return. What grinded my gears the most was the 120 Book. Honestly I can barely accept the gearing all around from the armors, but the wep is FLOODED with a useless stat that adds more detriment to the class then any benefit which is unacceptable. Now granted it's not to say I need optimal stat combos ALL the time, but if you're gonna force nearly all the gear you are REQUIRING, SMNs to use to be on par damage wise, at least make the stat (SS) which your shoving down our throats be useful to the class.

    I however, disagree with one thing altogether and I truly do feel a BLM is excelling leaps and bounds over a SMN atm.

    People still believing SMN have superior single target DPS to a BLM, have never played with a good BLM. This is true for the beginning parts of a fight, but the longer a fight drags on, a solid BLM WILL win in the end. You CANNOT play a Summoner optimally for an entire instance on FCOB because you will go OOM within less then half the instance on average. Not to mention BLM is self sufficient in its MP usage.

    BLMs rule the AoE field already. SMNs can challenge them slightly on this field but there is not enough adds in group that can make a difference here in these new coil turns.
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    Last edited by Havenchild; 11-18-2014 at 11:02 AM.