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  1. #1
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Dragoons are not impacted the same way Summoners are because raid groups will always have two melees slots so they can still get spot in a End Game Raid. Their is only one caster slot in a raid group and the Black Mage automatically gets it. Every PF looking for FCOB static look exclusively for Black Mages. The Summoner issue in Final Fantasy XI has come to Final Fantasy XIV A Realm Reborn Summoners are trash when it comes to End Game Raiding now.

    The Black Mage excels in Sustained Single Target Burst and AoE Bursts. Nerfing the Black Mage's Single Target Damage will cause more problems among the community then it will solve. Maybe to balance it SE should make the Summoner excel at Single Target Spike Damage and AoE Spike Damage it's a fair trade off since the Black Mage now steps all over the Summoner in every area.
    (0)
    Last edited by Akiza; 11-21-2014 at 12:08 PM.

  2. #2
    Player
    OneWingedSora's Avatar
    Join Date
    Apr 2014
    Posts
    507
    Character
    Mala Liath
    World
    Balmung
    Main Class
    Black Mage Lv 60
    Quote Originally Posted by Akiza View Post
    Dragoons are not impacted the same way Summoners are because raid groups will always have two melees slots so they can still get spot in a End Game Raid. Their is only one caster slot in a raid group and the Black Mage automatically gets it. Every PF looking for FCOB static look exclusively for Black Mages. The Summoner issue in Final Fantasy XI has come to Final Fantasy XIV A Realm Reborn Summoners are trash when it comes to End Game Raiding now.

    The Black Mage excels in Sustained Single Target Burst and AoE Bursts. Maybe to balance it SE will make the Summoner excel at Single Target Spike Damage and AoE Spike Damage it's a fair trade off since the Black Mage now steps all over the Summoner. The Summoner should step all over the Black Mage.
    OP's static as well as mine and many others have two casters in them so your point is invalid.
    (0)

  3. #3
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by OneWingedSora View Post
    OP's static as well as mine and many others have two casters in them so your point is invalid.
    Peoples individuals statics don't represent the whole. The most common statics run White Mage, Scholar, Paladin, Warrior, Bard , Monk, Ninja or Dragoon and Black Mage.
    (0)

  4. #4
    Player
    dday3six's Avatar
    Join Date
    Dec 2013
    Posts
    199
    Character
    River's Edge
    World
    Leviathan
    Main Class
    Samurai Lv 70
    Quote Originally Posted by Akiza View Post
    Peoples individuals statics don't represent the whole. The most common statics run White Mage, Scholar, Paladin, Warrior, Bard , Monk, Ninja or Dragoon and Black Mage.
    And you have the ability to know the comp of every static to determine a most common how exactly?
    (0)

  5. #5
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by dday3six View Post
    And you have the ability to know the comp of every static to determine a most common how exactly?
    Damn your ninja post... ninja. >:x
    (0)

  6. #6
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by dday3six View Post
    And you have the ability to know the comp of every static to determine a most common how exactly?
    Look at Party Finder and see which class is in demand. I pugged for several weeks with different statics as a White Mage and Bard, Monk, Ninja or Dragoon and Black Mage. Even in End Game Dungeons I see rarely see Summoner's I think they just disappeared into thin air when it comes to End Game.
    (0)

  7. #7
    Player
    Ardan's Avatar
    Join Date
    Sep 2013
    Posts
    243
    Character
    Ardan Lauriers
    World
    Ultros
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Akiza View Post
    Dragoons are not impacted the same way Summoners are because raid groups will always have two melees slots so they can still get spot in a End Game Raid. Their is only one caster slot in a raid group and the Black Mage automatically gets it. Every PF looking for FCOB static look exclusively for Black Mages. The Summoner issue in Final Fantasy XI has come to Final Fantasy XIV A Realm Reborn Summoners are trash when it comes to End Game Raiding now.

    The Black Mage excels in Sustained Single Target Burst and AoE Bursts. Maybe to balance it SE will make the Summoner excel at Single Target Spike Damage and AoE Spike Damage it's a fair trade off since the Black Mage now steps all over the Summoner. The Summoner should step all over the Black Mage.
    Spike is the same thing as burst and Dragoons are in dire need of adjustments. Do you have any idea what you're talking about?
    (1)

  8. #8
    Player Akiza's Avatar
    Join Date
    Oct 2013
    Posts
    1,377
    Character
    Rhel Eryut
    World
    Gilgamesh
    Main Class
    Summoner Lv 100
    Quote Originally Posted by Ardan View Post
    Spike is the same thing as burst and Dragoons are in dire need of adjustments. Do you have any idea what you're talking about?
    Summoners should excel in Single Target Burst and AoE Bursts then.
    (0)

  9. #9
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Odd, my Dragoon friend on Leviathan was pretty clear in saying he was having a hard time finding an FCOB static despite having T11 clear experience.
    (0)

  10. #10
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Havenchild View Post
    SMN also not good at T10.
    Dot/Bane 1st to kill set of adds. Miasma II(Have SF in place before they spawn)

    Dot, Miasma II Contagion other sister - Bane (put garuda on 2nd set son)

    Dot 1st set son in reverse

    Attack Sister till dots wear. Dot - Bane to Son - Attack Son. Enjoy almost 700 DPS with near 100% dot uptime/usage.

    2nd set is essentially the same. You just contagion the last spawn. Minus the loss from being on LB duty
    (0)

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