So I ran a duty finder, to be brought into a random pt with a ninja and monk. As I'm doing my tank thing, I see the monk all over the place movin from back to side of the boss, while the ninja is more, or less, dpsing with little movement aside from necessary.
Then I questioned a bit of logic, as i'm sure many others have: Why is it that the rogue/ninja class has little to no positional requirements, whereas the pug/monk class relies ever so strongly on positionals?

When I think of a rogue/ninja, I think of assassination-type attacks.... stereotypically, assassinations would be done in such a manner that the target would not expect or see it. But the ninja can maximize it's dps to the fullest, even while attacking a target in the face.

Monks, which are stereotypically martial artists, have such positional requirements that if not followed correctly, dps is a poor minimum. More or less, Monks DEPEND on positions. Now, when I watch these good ol kung-fu movies, I don't see bruce lee attacking people only from the back or side like a sneaky little assassin. No, most movies show martial artists going head in, attacking their foes face to face.

Yes, Monks were in the game first before ninjas might have even be thought of, but I find it silly how ninja, a class stereotyped to be sneaky, has no positional requirements to boost dps except for trick attack which isn't even from the enemy's blind spot.

I do not play a monk or a ninja, so it would be interesting to see what other's think about this topic.

TLDR: Ninja and Monk seem to have a role reversal when it boils down to positionals requirements to output maximum dps.