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  1. #1
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Houston009 View Post
    Hardcast Flare. I get them off all the time.
    and that should bring what? then you better cast 6 times firega instead of one flare.. standing there for an hour casting. if you perform flare after a regular firega cast... that damage you've done with firega before is often healed already by the healers with aeo heal.. because casting time of flare is too long.

    -50% swiftcast damage

    is ridiculous. point. then they also should half the MP drained by flare... *ugly*


    having high aeo damage with flare and draining off all your MP was the trade off for it.. and nothing i'd call overpowered. healers can instantly recover 100% of the group HP's so why isnt that nerfed too? overpowered??!
    i'd say they should also reduce that by 50% *mimimimi*

    this game is about the "rock-paper->scissors" pricipal...
    (0)
    Last edited by Tonkra; 12-10-2014 at 11:52 PM.

  2. #2
    Player Houston009's Avatar
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    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    You are aware Night Wing is a move BLMs get, right? Or even, low and behold, "Swiftcast" Sleep.

    You can burn them down with Fire and sleep everyone within 5y instantly, and hardcast Flare -> Fire III (If you've gotten a Firestarter proc from prior Fires)

    Quote Originally Posted by Tonkra View Post
    and that should bring what? then you better cast 6 times firega instead of one flare.. standing there for an hour casting. if you perform flare after a regular firega cast... that damage you've done with firega before is often healed already by the healers with aeo heal.. because casting time of flare is too long.

    -50% swiftcast damage

    is ridiculous. point. then they also should half the MP drained by flare... *ugly*


    having high aeo damage with flare and draining off all your MP was the trade off for it.. and nothing i'd call overpowered. healers can instantly recover 100% of the group HP's so why isnt that nerfed too? overpowered??!
    i'd say they should also reduce that by 50% *mimimimi*

    this game is about the "rock-paper->scissors" pricipal...
    You also mention "firega" a lot as if you are casting Fire III instead of Fire I. No wonder you cant cast. XD
    (0)
    Last edited by Houston009; 12-10-2014 at 11:55 PM.

  3. #3
    Player
    Tonkra's Avatar
    Join Date
    May 2011
    Posts
    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Houston009 View Post
    You are aware Night Wing is a move BLMs get, right? Or even, low and behold, "Swiftcast" Sleep.

    You can burn them down with Fire and sleep everyone within 5y instantly, and hardcast Flare -> Fire III (If you've gotten a Firestarter proc from prior Fires)
    lol you dont play BLM often dont you? and im not talking about wolves den anyways.
    The case that you "instant sleep" everyone.. and everyone being in sleep in the end is something that is SO rare... and normally not the case.. often they already have an immunity timer against sleep or they purify sleep or get purified by the healer.. your "theory" is just a "theory" and nothing more.

    and if you talk about 1vs1.. firega is the better decision than flare..
    1. you wont lose all your MP
    2. it takes less time to cast
    3. it makes slightly less damage.


    and last but not least... if the players are TOO stupid to stand so close together that they all get hit at the same time by flare AEO or sleep... its a lack of PVP "skill" and that what they should deserve in the end.

    In DAOC you wont every see people stick together because of AEO mezz (sleep) and fat aeo damage.. if they are good pvp players..
    But in FFXIV we have bad players who cant actually avoid these effects.. so it needs to be nerfed right?


    it would be too much to ask for the players "playing right" instead of shouting for a nerf...
    i never heard of BLM being overpowered.. even before Flare nerf.. it have been just few people who cried ... thats all.
    (especially the ones who cant activate their brains in PVP)

    after the nerf swiftcast damage spells are reduced to the damage potency of a scathe instant spell (flare = 130 dmg potency, firega = 120 dmg potency) Scathe = 100 dmg potency, instant.. so how usefull is a swiftcast damage spell now?

    this is what i call bad balancing. point.
    (0)
    Last edited by Tonkra; 12-11-2014 at 12:09 AM.

  4. #4
    Player Houston009's Avatar
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    Sep 2013
    Posts
    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Quote Originally Posted by Tonkra View Post
    lol you dont play BLM often dont you? and im not talking about wolves den anyways.
    The case that you "instant sleep" everyone.. and everyone being in sleep in the end is something that is SO rare... and normally not the case.. your "theory" is just a "theory" and nothing more.

    and if you talk about 1vs1.. firega is the better decision than flare..
    1. you wont lose all your MP
    2. it takes less time to cast
    3. it makes slightly less damage.
    I play BLM all the time, difference is I'm actually quite intelligent with my CCs, as in luring the train behind me into their group then Sleep/Binding them all, and you know actually telling the people I'm with that I'm CCing via Chat or VOIP.

    You just sound as though you've had bad experience with your attempt to CC with no communication with your group, and for that i pity you.

    Firega, again are you talking about Fire III, if so why are you playing BLM?
    You should be casting Fire I, not Fire III

    And for your points:
    1. BLM has Convert and Mana Draw L2Use them pl0x
    2. Fire I takes less time to cast than Fire III, cost less, and has a chance of giving you a free "firega"
    3. Flare is stronger than Fire III("firega")
    (0)
    Last edited by Houston009; 12-11-2014 at 12:13 AM.

  5. #5
    Player
    Tonkra's Avatar
    Join Date
    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    And for your points:
    1. BLM has Convert and Mana Draw L2Use them pl0x
    2. Fire I takes less time to cast Fire III, cost less, and has a chance of giving you a free "firega"
    3. Flare is stronger than Fire III("firega")
    oh god... of course im casting Fire I (fire III is firega in german)....!!

    i just said its better to cast firega in 1vs1 (in your current example -> instant sleep -> flare) because it takes less time and doesnt drain your MP off... having in mind that the dmg potency is just 30 points lower...

    i know that you dont cast firega (fire III) normally.. lol

    Quote Originally Posted by Houston009 View Post
    I play BLM all the time, difference is I'm actually quite intelligent with my CCs, as in luring the train behind me into their group then Sleep/Binding them all, and you know actually telling the people I'm with that I'm CCing via Chat or VOIP.

    You just sound as though you've had bad experience with your attempt to CC with no communication with your group, and for that i pity you.
    I see its these ...... wolves den Guys who shout for nerfs.. i myself play much more openfield PVP... and openfield and Arena PVP are 2 different shoes! especially that moral does not work here... and the communication isnt that good like in wolves den (teamspeak) so please stop to dictate your arena PVP experience to everyone else... due to nerfs..


    after the nerf swiftcast damage spells are reduced to the damage potency of a scathe instant spell (flare = 130 dmg potency, firega = 120 dmg potency) Scathe = 100 dmg potency, instant.. so how usefull is a swiftcast damage spell now?

    this is what i call bad balancing. point.
    (0)

  6. #6
    Player
    Dimitrii's Avatar
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    Jul 2014
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    849
    Character
    Knives Stryfe
    World
    Diabolos
    Main Class
    Alchemist Lv 90
    Quote Originally Posted by Tonkra View Post
    In DAOC you wont every see people stick together because of AEO mezz (sleep) and fat aeo damage.. if they are good pvp players..
    But in FFXIV we have bad players who cant actually avoid these effects.. so it needs to be nerfed right?

    it would be too much to ask for the players "playing right" instead of shouting for a nerf...
    i never heard of BLM being overpowered.. even before Flare nerf.. it have been just few people who cried ... thats all.
    The hipocracy in this statement is so hilarious. A guy who doesn't possess the skills to utilize the multitude of cc tools given to blm effectively begs for a buff to said cc tools in order to mask his inadequacies and in the same breath proceeds to self righteously condescend people saying that instead of asking for nerfs players need to do a better job of "playing right" lmao. Maybe take your own advice buddy.
    (2)
    Last edited by Dimitrii; 12-11-2014 at 01:59 PM.

  7. #7
    Player
    Tonkra's Avatar
    Join Date
    May 2011
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    2,084
    Character
    Quichy Sturmbruch
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 59
    Quote Originally Posted by Dimitrii View Post
    The hipocracy in this statement is so hilarious. A guy who doesn't possess the skills to utilize the multitude of cc tools given to blm effectively begs for a buff to said cc tools in order to mask his inadequacies and in the same breath proceeds to self righteously condescend people saying that instead of asking for nerfs players need to do a better job of "playing right" lmao. Maybe take your own advice buddy.

    i utilize the cc's multiple times.. and every type of CC.. snare, root mezz.. but for me coming from DAOC sleep has quiet a low strategical role.. because it does not last as long as i was used to be in other games..where sleep can last around 30s - 1 minute.. which i think gave the pvp system more deepness to it..

    i didnt say that i cant play my blm as it is now.. every good player can do the best out of their class. i am not crying that blm is unplayable now in PVP.. so better you should brush either your ears... or better grow some glasses. i just say cc is no real strategy element in comparison to other pvp games.. (and you obviously havent played many by just insulting me). its an easy way to insult people they cant play or that they "flame"... when they have a different opinion how a CC system should be in PVP.


    Additionally the Swiftcast nerf which is still over the top to me.. which reduces flare to a mostly senseless skill in pvp... which is.. bad balancing if you ask me. Halfing the damage potency of flare and fire III by using swiftcast almost end up in the damage potency of scathe.


    Scathe = 100 dmg potency, instant
    Fire III (swiftcast) = 120 dmg potency
    Flare = 130 dmg potency, AoE (draining all MP)


    so is it worth now to perform a swiftcast dd spell? mostly not.. thats not good balancing by just using the [insert - 50%] - formula to everything..
    would you say anything else?


    i wonder how the guy in the pvp division works... Yoshi P. says: "BLM swiftcast needs a nerf, the people ask for that" "CC in general needs a nerf, because the people dont want to stand for 30 seconds in sleep" .... Balance guy: "oh well i reduce everything by 50% and it'll be fine"
    thats not how balancing works.. "my opinion"
    (0)
    Last edited by Tonkra; 12-12-2014 at 09:29 PM.

  8. #8
    Player Iagainsti's Avatar
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    Apr 2014
    Location
    Ultimecia's Castle
    Posts
    1,309
    Character
    Iagainsti Kilamanjiro
    World
    Zalera
    Main Class
    Marauder Lv 60
    [QUOTE=Tonkra;2643558


    Additionally the Swiftcast nerf which is still over the top to me.. which reduces flare to a mostly senseless skill in pvp... which is.. bad balancing if you ask me. Halfing the damage potency of flare and fire III by using swiftcast almost end up in the damage potency of scathe.

    You shouldn't be SC-ting Damage spells! Seasoned pvp BLM here(lvl 45) even before the "nerf", who wastes their SC on a flare? the only spell I'd SC is Blizz 3 anyway, maybe Blizz 1 if the whm at 20% hp hit sprint and is outpacing my melee teammates. there's not a single instant action that has the damage potency of Fire 3 at 3 fire Umbra stacks..... oh wait Firestarter Proc! We already have the tools needed to beat down anyone in our path, SC-ing your damage spells is a Greener move anyway. Go back to whatever "Easy button" mmo pvp experience you can understand if you don't like to play by these rules.
    (1)

  9. #9
    Player Houston009's Avatar
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    Sep 2013
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    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Pretty sure I've played far more Frontline matches than you have garnering a pretty good rep among-st those who participate in PvP, as a leader, knowledgeable of every jobs pros and cons, and being proficient at the jobs i play (ALL of Them).

    You can make a macro to tell your group you are CCing in "Chat". Spam it if you have to.

    If BLMs were not deadly, people wouldn't opt to sacrifice DPS on healer to keep them at bay the best they can.
    (0)

  10. #10
    Player Houston009's Avatar
    Join Date
    Sep 2013
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    575
    Character
    Straigus Rheyist
    World
    Jenova
    Main Class
    Pugilist Lv 81
    Long tme no see Phazed ^^
    (0)

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