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  1. #1
    Player
    Exander's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    46
    Character
    Leona Kalinamori
    World
    Ragnarok
    Main Class
    Conjurer Lv 50

    nVidia FXAA! Make it happen! (PLEASE!)

    http://www.hardocp.com/article/2011/...ing_technology

    FXAA stands for Fast Approximate Anti-Aliasing. It does exactly what it sounds like. It is a higher-performance approximation of the effects of traditional Multi-Sampling Anti-Aliasing. It is a single-pass pixel shader which runs in the post-processing stage of the target game’s rendering pipeline. It is designed to be faster, and have a smaller memory footprint, than traditional MSAA, but with some compromises in precision and quality.

    FXAA also has advantages, including the reduction of specular aliasing and sub-pixel aliasing (aliasing that happens when surfaces are rendered smaller than a single pixel, which makes them flicker). In his whitepaper (PDF) at developer.nvidia.com, FXAA creator Timothy Lottes claims that the cost to process a single 1920x1200 from on an NVIDIA GeForce GTX 480 is under one millisecond for FXAA preset 2, which stands in the middle of the technology’s performance/quality compromise.

    This would be great to have a smaller Video Memory foot print sense at 1440x900 with 8XQ MSAA considering my 560 GTX Ti with everything on runs at 980MB of v-ram
    (4)

  2. #2
    Player
    Exander's Avatar
    Join Date
    Apr 2011
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    Limsa Lominsa
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    46
    Character
    Leona Kalinamori
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    no-one? wow.. >.> It would make quality better and lesson the drawn on v-ram as well as increased graphics performance. <.<
    (0)

    Intel Core i5 760 4.1GHz, 8GB DDR3 1944 MHz G.Skill Ram. EVGA P55 SLi E655 Mobo
    XFX 850W BLACK Edition Modular PSU, EVGA GTX 560 Ti FPB, Seagate 7200RPM 1TB SATA III 6GB/s HDD

  3. #3
    Player
    Esk's Avatar
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    May 2011
    Location
    Gridania
    Posts
    604
    Character
    Esk N'tania
    World
    Balmung
    Main Class
    Gladiator Lv 50
    It's a slow forum, but yeah would defiantly be a good idea.
    (0)

  4. #4
    Player
    Breath77's Avatar
    Join Date
    Apr 2011
    Posts
    86
    Character
    Ragna Rok
    World
    Ragnarok
    Main Class
    Gladiator Lv 60
    CSAA in the ffxivconfig is the nvidia antialiasing you can go up to 16x and use less resources than 4xMSAA
    (0)

  5. #5
    Player
    Huppy's Avatar
    Join Date
    Aug 2011
    Posts
    29
    Character
    Tiswik Apomo
    World
    Durandal
    Main Class
    Fisher Lv 50
    http://www.forum-3dcenter.org/vbulle...&postcount=595

    "some dude" made a FXAA tool/D3D wrapper "injectFXAA" and worked fine on FFXIV.
    (0)

  6. #6
    Player

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    Mar 2011
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    146
    Huppy, I used your link and followed the instructions from the read me in the folder now my FFXIV won't boot, maybe you can tell me what you did to get it to work.
    (0)

  7. #7
    Player

    Join Date
    Mar 2011
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    Limsa Lominsa
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    146
    Quote Originally Posted by DonMega View Post
    Huppy, I used your link and followed the instructions from the read me in the folder now my FFXIV won't boot, maybe you can tell me what you did to get it to work.
    scratch that for some reason it made my shortcut stop working but the game directory .exe worked
    (0)

  8. #8
    Player
    indira's Avatar
    Join Date
    Mar 2011
    Posts
    2,376
    Character
    Indira Cliodhna
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    they need to jump to DX11 after they make the game finshed. then we can have 32x supersampling AA
    (0)

  9. #9
    Player
    Exander's Avatar
    Join Date
    Apr 2011
    Location
    Limsa Lominsa
    Posts
    46
    Character
    Leona Kalinamori
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    FXAA uses very little resources and outshines x16Q MSAA while making it look much better.
    (0)

    Intel Core i5 760 4.1GHz, 8GB DDR3 1944 MHz G.Skill Ram. EVGA P55 SLi E655 Mobo
    XFX 850W BLACK Edition Modular PSU, EVGA GTX 560 Ti FPB, Seagate 7200RPM 1TB SATA III 6GB/s HDD

  10. #10
    Player

    Join Date
    Aug 2011
    Location
    Grants Pass, OR
    Posts
    162
    with a combination of directx11 and fxaa i believe that a lot of players who have lower end (but not bad) cards be able to run with a tad bit more quality. as it stands i run



    -=-=-=-=-=-=- System Information -=-=-=-=-=-=-

    Operating System Microsoft Windows 7 Home Premium Edition Service Pack 1 64bit (build 7601)

    Processor Intel(R) Core(TM)2 Quad CPU Q8300 @ 2.50GHz
    Number of Processors Logical Core Count 4 Physical Core Count 4

    Physical Memory 8191.180MB

    Virtual Memory 2047.875MB

    Page File 19189.375MB

    Storage C:\ Hard Disk Drive Total Disk Space 920.653GB Free Disk Space 478.054GB

    DirectX Version DirectX 11

    Graphic Device NVIDIA GeForce GTS 450

    Sound Device HP 2509-1 (NVIDIA High Definition Audio)

    ================================================
    and i run with everything jacked up to highest graphics except for two
    General Drawing Quality (GDQ) set to (8)standard
    and no Ambient Occlusion (AO)
    everything else is as high as it can go and i get smooth as glass performance. introducing directx11 and FXAA may let me up GDQ to 9 with AO turned on? or at least let me enable AO =) that would be nice
    (0)

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