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  1. #1
    Player
    dcdistro's Avatar
    Join Date
    Jan 2013
    Location
    Gridania
    Posts
    327
    Character
    Maid Marian
    World
    Behemoth
    Main Class
    Alchemist Lv 60

    how many maintenances will it take?

    how many maintenances will it take before this game runs stable taking bets!!!

    here is list of everything upto now from release date... its not a long read only a few pages .....


    http://na.finalfantasyxiv.com/lodest...egory/2?page=1
    (2)

  2. #2
    Player
    gamesmart's Avatar
    Join Date
    Aug 2013
    Posts
    525
    Character
    Marcus Deston
    World
    Behemoth
    Main Class
    Thaumaturge Lv 60
    Nothing is stable. Except maybe stable isotopes of elements.
    (4)

  3. #3
    Player
    Nutz's Avatar
    Join Date
    Jan 2014
    Posts
    1,140
    Character
    Monkey Nutz
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    An infinite number of maintenances..? There are far too many variables for there to be a 100% stable version of the game, never mind that this might have nothing to do with SE's hardware or software.
    (2)

  4. #4
    Player
    Malzian's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,223
    Character
    Kylrin Arresard
    World
    Behemoth
    Main Class
    Bard Lv 90
    Quote Originally Posted by Nutz View Post
    An infinite number of maintenances..? There are far too many variables for there to be a 100% stable version of the game, never mind that this might have nothing to do with SE's hardware or software.
    7 years of patches and updates for LotRO... the patch notes are an encyclopedia by now. It's never-ending, fix one bug, introduce a dozen others.
    (2)
    The sum of all hunt arguments over early pullers: http://goo.gl/IFT9IE

  5. #5
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Well, since the game is pretty much stable 95% of the time....
    (8)

  6. #6
    Player
    Airashii's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    33
    Character
    Tsukura Kyosuke
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Violyre View Post
    Well, since the game is pretty much stable 95% of the time....
    Shh, don't speak such blasphemy on the public forums. No one will remember the stability!
    (9)
    Don't walk behind me, I may not lead. Don't walk in front of me, I may not follow. Just walk beside me and be my friend. - Albert Camus

  7. #7
    Player
    Violyre's Avatar
    Join Date
    Jul 2014
    Posts
    956
    Character
    Kiriah Aishi
    World
    Adamantoise
    Main Class
    Warrior Lv 100
    Quote Originally Posted by Airashii View Post
    Shh, don't speak such blasphemy on the public forums. No one will remember the stability!
    Damn me and my heathen logic!
    (1)

  8. #8
    Player
    Airashii's Avatar
    Join Date
    Jun 2013
    Location
    Gridania
    Posts
    33
    Character
    Tsukura Kyosuke
    World
    Balmung
    Main Class
    Archer Lv 50
    Quote Originally Posted by Violyre View Post
    Damn me and my heathen logic!
    Now the servers must go down again to make us wrong... Prepare the Cat Trebuchet!
    (1)
    Don't walk behind me, I may not lead. Don't walk in front of me, I may not follow. Just walk beside me and be my friend. - Albert Camus

  9. #9
    Player
    Niadissa's Avatar
    Join Date
    Aug 2013
    Posts
    148
    Character
    Niadissa Nelhah
    World
    Lamia
    Main Class
    White Mage Lv 90
    only thing I could think of to this lol

    99 bugs in the code, 99 bugs... Take one down, pass it around, 198 bugs in the code!
    (2)

  10. #10
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    It's well known that physical hardware has a built in time-limit. The longer it is around, the more likely it is that it will fail in the next five minutes. This is because of regular old wear and tear.

    However, software isn't made with physical materials. It can be patched! Given enough time, all of the bugs can be squashed and wear/tear won't take it down on its own. Right?

    Wrong! We can try as hard as we can to squash every bug which exists in a piece of software. We can even succeed. Yet, progress will snake backwards the second any new feature is added. Every new feature introduces more bugs, and the cycle begins again to get rid of them. Once most of the biggies are gone, out comes the next batch of new features. Unsurprisingly, more bugs appear and the cycle begins yet again.

    Do you recognize what's going on here yet? Every time FFXIV gets a big patch, a bunch of bugs appear and mess with stuff. Thus, a few maintenances are necessary to get things back to a more stable period. Then, we have relatively stable gameplay... until the next big patch.

    The long story short is that this game will never be fully stable and bug free until content patches stop completely. You're playing in the first 2-3 weeks after a big patch at your own risk, and nobody should expect the developers to be able to catch every bug before releasing a feature in a game of this scope. Code is a very fickle mistress. A change in one area could create a bug in an entirely unrelated place. Somehow! It is literally impossible to fully test literally every facet of the game for every major patch. So, let SE do their job. The FFXIV team is working their asses off to make sure you can play their game as much as possible. Mistakes will happen and they will fix them.
    (4)

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