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  1. #5
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    Join Date
    Oct 2011
    Posts
    1,561
    Quote Originally Posted by Tohf View Post
    You have to be alive for the kill also
    If that's the case it needs to be changed.

    It is not fair that I spent over hour maybe hour and half doing something only to have a 5 second downtime (due to tank not using any aggro holding skills) completely invalidate that hour and half of waiting and running of the dungeon. I did most of the damage to the boss, was doing my job in group and was one who told them how to do the fight yet I died for a brief moment because other people were not doing their jobs, they were not using the scepter in the dungeon on time so I kept getting hit by aoe's and tank not doing his job I kept getting aggro even if took it easy on the DPS. I practically killed it myself but died in last second then someone else got final hit in and only after that did I get resurrected of which then killed other boss and completed the dungeon.

    Seriously not fair if I and anyone else has to waste such long amount of time just because of a few seconds issue right at the end. It cant be that hard for SE to make it so that if your group kills the boss in the book, you was present and you contributed to its death then it counts just like is the case in every other aspect of the game from dying in storyline dungeons, raids and trails to just farming instances, doing fates etc in which none of those punish you like this just because die at some stage during fight provided fight is completed by rest of group. So why do it to players like me in the zodiac books this way...please fix this issue with the books SE.
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    Last edited by Snugglebutt; 11-17-2014 at 10:52 AM.