In order to address the issue of players undertaking a duty and then equipping gear lower than the required item level for the purpose of spirit bonding, the following adjustments have been made:
The rate at which gear gains spiritbond will now be reduced when gear is not the appropriate level for a given duty or open-world encounter. Furthermore, if the item level of gear is too high or too low, it will no longer gain spiritbond.

Example:
 Rubelite Ring (item level 49)

The ring will gain spiritbond at a reduced rate in duties such as the Labyrinth of the Ancients and Pharos Sirius, but will gain spiritbond at an increased rate in duties such as Castrum Meridianum and Wanderer's Palace.

Following the above changes to spiritbond gain, the probability of converting gear item level 70 or above into grade IV materia will now vary depending on the item level of the gear converted.
Yet duty finder doesnt say where and how gear will spiritbond so we're left -guessing- where -this- or -that- piece will spiritbond.

I tried Urth's Gift and then Syrcus Tower and got 0% spiritbond gain.

(aka wasted the time at Urth's Gift, just one pull but still wasted time, and wasted time in Syrcus Tower on my spiritbond potion. Not a huge deal but this is kinda ridiculous.)

Please stop Square-Enix fix the problem at the root instead of beating around the bush

CREATE AN INSTANCE WHERE PLAYERS CAN SPIRITBOND

(any piece of gear for the purpose of spiritbonding.)

(Something Akin to hamlet maybe? so crafters and gatherer's can spiritbond.)

(Probably needs to be soloable also.)