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  1. #31
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    Quote Originally Posted by Ramen View Post
    People used to think Twister @ T5 is random too...
    it works for me every single time I play it.
    I made my post before the 2.41 patch, where the bug in Snow drift was fixed.
    (0)

  2. #32
    Player
    IzumiYuki's Avatar
    Join Date
    Oct 2014
    Posts
    97
    Character
    Yuki Izumi
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    It's not about moving when he is casting. You have to be moving when the snow drift animation actually starts and the damage hits. The actual spell comes about 2-3 seconds after the cast ends. I have been moving during the spell animation itself and not the cast and have successfully avoided getting stacks. I have also been in groups that actually know to move during the animation and not the cast and everyone managed not to get stacks at all.
    (0)

  3. #33
    Player
    Sho86's Avatar
    Join Date
    Aug 2013
    Posts
    465
    Character
    Koe Kazham
    World
    Golem
    Main Class
    White Mage Lv 100
    It's still random. I've had entire groups moving right after cast goes off and continue to keep moving until the damage hits and we all still get a stack/frozen. Then I have times where I move while cast finishes and do nothing during the animation/damage and not get a stack, and of course other times where I do get a stack.
    (0)

  4. #34
    Player
    dejavutwo's Avatar
    Join Date
    Aug 2012
    Posts
    315
    Character
    Kuzie Kukuri
    World
    Cactuar
    Main Class
    Pugilist Lv 70
    I just ran a snowcloak to test if moving prevented the debuff by running along the outside of the available arena as soon as the cast bar started until after the debuff appeared, completely disengaging the boss and being fairly far from team mates. I still got hit by every single debuff, so either movement is not a factor or it is bugged even worse than before the patch.
    (1)
    Questing is like participating in an Old Spice Commercial - Talk to me, talk to him, talk to me, talk to him, Now Talk To Me...Sadly, you are not done, back to him, look there, its that mob I never liked, back to me, back to him...I'm in the Waking Sands.

  5. #35
    Player
    Fynlar's Avatar
    Join Date
    Jan 2014
    Posts
    2,998
    Character
    Fynlar Eira
    World
    Hyperion
    Main Class
    Red Mage Lv 100
    Yeah, it still doesn't consistently work for me either.
    (0)

  6. #36
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,783
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Yep, moving didnt work for me either the last few runs Ive tried.
    (0)

  7. #37
    Player
    Ravengeringura's Avatar
    Join Date
    May 2013
    Location
    Ul'Dah
    Posts
    8
    Character
    Avernus Andraste
    World
    Excalibur
    Main Class
    Gladiator Lv 50
    what i do is when i see snowdrift finish casting, i wait 3 seconds then hit A and S rapidly till it goes off, works 100% of the time for me
    (0)

  8. #38
    Player
    Craiger's Avatar
    Join Date
    Oct 2013
    Posts
    747
    Character
    Atiqa Craiger
    World
    Phoenix
    Main Class
    Pugilist Lv 80
    I have tested moving around the whole fight, but still got hit by most of them... And then tried standing still through it another time, and got hit the same amount of times (so not all)

    Some runs it works by moving like you have said, and some times it doesn't... To me it seems like it's random from run to run
    (0)

  9. #39
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    Ran some tests with this mechanic over the course of 3 separate runs (trying different scenarios) and here are the results I got.
    This is all post-fix (supposedly)

    On first instance
    Stood still from cast until damage taken (as a control)-> stack of debuff
    Started running during cast until damage taken -> stack of debuff
    Started running after cast until damage taken -> no debuff
    Started running before cast until damage taken -> no debuff

    On second instance
    Stood still from cast until damage taken (as a control)-> stack of debuff
    Started running during cast until damage taken -> no debuff
    Started running after cast until damage taken -> no debuff
    Started running before cast until damage taken -> stack of debuff

    On third instance
    Stood still from cast until damage taken (as a control)-> stack of debuff
    Started running during cast until damage taken -> stack of debuff
    Started running after cast until damage taken -> stack of debuff
    Started running before cast until damage taken -> stack of debuff

    ---Analysis---
    I know 3 runs is hardly a proper sample, but from what I can tell the only certainty with this mechanic is the control. If you don't move, you will get a stack. As far as anything else goes, it just seems like pure RNG to me. Some fights I go with only 1 or 2 stacks so I think I have it figured out. I try reproducing the result the next run and end up frozen over and over. I honestly have no idea at this point if there is a definitive way to dodge this mechanic.
    (0)

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