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  1. #1
    Player
    Stylo-Kun's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Silloh Stuggle
    World
    Leviathan
    Main Class
    Archer Lv 50

    Whats with the Time Chamber effect?

    Let me start off by saying that I know how the game is built. I know how the system works. Been playing since the first Lightning Returns event. But just because I know how things are doesn't mean I can put all my questions to rest with a shrug of my shoulders and a "Just cuz."

    I'm wondering if anyone has gotten that feeling when you've leveled up passed a certain point and stop to think "Man, I remember when I was weak and that was hard." I haven't felt that very often, not unless I was crafting. SE, I can see the benefit of a lvl sync system in some areas, but I can also see it working as both an option in some cases, and a requirement in others. Would it be impossible to consider lifting level sync all together when you're with a party far beyond necessary requirements?
    (0)

  2. #2
    Player
    Stylo-Kun's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Silloh Stuggle
    World
    Leviathan
    Main Class
    Archer Lv 50
    2

    Level sync seems redundant. It comes off as a way for players to get together regardless of level. But when a light party of 50's with an average item level of 100+ go into Sastasha normal, I can't help but wonder why its best we don't one shot everything and fly through the dungeon. At this point, the only reason to be in there would be to get some glamour gear or you might be leveling a different class. Any pre-50 dungeon, I can understand level sync. But after hitting lvl 50, pre 50 dungeons offer nothing unless on Low Level Roulette. The only reason higher levels do these dungeons is to help others who need them for whatever reason.

    Another downside of impractical level syncing is that it often allows for content to be missed. As you all release new content, the old is heavily devalued and almost removes any incentive of doing it, thus, it becomes much, much, much harder to access. In this light, I again wonder why even bother with syncing outside of duty finder.
    (0)

  3. #3
    Player
    Stylo-Kun's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Silloh Stuggle
    World
    Leviathan
    Main Class
    Archer Lv 50
    Its like if a player were to level their crafter to artisan level then have to put just as much time and effort into HQing a copper choker as they would a 4star craft. It would be much more practical and much less painstaking to allow the breaking of level sync on pre 50 dungeons when in a pre-formed party of max level players. Where is the harm in doing this? I could even see it being possible to solo these dungeons if you wanted to farm glamour gear or gear for your other classes. Its not like you can trade most of it anyway. If we're going to be sent back in time whenever we end up some place we've already been, why even go through it striving for higher?
    (0)

  4. #4
    Player
    Amelia_Pond_Behemoth's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    1,112
    Character
    Violet Baudelaire
    World
    Goblin
    Main Class
    Dark Knight Lv 83
    (1)

  5. #5
    Player
    Rathalos143's Avatar
    Join Date
    Oct 2014
    Posts
    9
    Character
    Pinkamena Dianepie
    World
    Moogle
    Main Class
    Pugilist Lv 49
    Do you know how boring is to oneshot everyboss in a dungeon just to farm some glamour? And its even more boring when you have the dungeon level and someone just go running killing everything with a stare. The content seems fast enought to me and it has a good dificulty scale system. I don't know about you, but I don't want this game to become a farmer simulator like WoW, I want to play the content, not just sit afk looking how some high level player rushes me, its not a favor, its boring.
    (0)
    Last edited by Rathalos143; 11-17-2014 at 07:02 PM.

  6. #6
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    The level sync works as it should it keeps content enjoyable for all levels without people being dragged through it at lower levels or losing any experience gained because higher levels are in the queue for it. It's about making the experience good for everyone and at least trying to remove the elitist attitude towards lower levels and forcing them to do nothing but get carried. It also allows experienced players to teach new players how to do dungeons instead of rushing them.
    (0)

  7. #7
    Player
    IveraIvalice's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    595
    Character
    Ivera Ivalice
    World
    Sargatanas
    Main Class
    White Mage Lv 90
    Seems like both of you missed what he said.

    Pre formed party of max level players. That doesn't mean carry one or 3 guys, that un-level sync could only be in effect if it's pre formed and everyone is above 50. Not much of a harm in that from my point of view though I don't know why they would be in there
    (1)

  8. #8
    Player
    Stylo-Kun's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Silloh Stuggle
    World
    Leviathan
    Main Class
    Archer Lv 50
    Thank you, Ivera. Whether you agree or not, at least you paid attention to what I was trying to say. That's all I can ask. In short, I think it would be nice once you hit level 50 you'd have the OPTION to solo any dungeon below level 50. Then once you scale your gear way up to 100+, soloing those dungeons would be easy as pie if you so chose to, just if you want gear to glamour. They don't offer tomes, they dont offer seals, and you don't get any exp after 50 so whats the harm? If you want to do the dungeon the normal way, play a different class at that level or, use duty finder. Thats pretty much how it goes already anyway. So why the extra hassle?
    (0)

  9. #9
    Player
    Stylo-Kun's Avatar
    Join Date
    Apr 2014
    Posts
    41
    Character
    Silloh Stuggle
    World
    Leviathan
    Main Class
    Archer Lv 50
    Fantastic link that I think SE and anyone who plans to make a game should look at. Thanks for this.
    (0)