Instead of buffing players 5% or 10%.
Could we increase cast time on Mob attacks by 5%-10%.
This would solve lag issue for people that no matter how much HP you give them they still get hit by some attacks.
Instead of buffing players 5% or 10%.
Could we increase cast time on Mob attacks by 5%-10%.
This would solve lag issue for people that no matter how much HP you give them they still get hit by some attacks.
If you are talking about something like Titan EX... -> remember rotation. Start running 0.5 second before you see it casting.
No, because that would completely throw off the rhythm of the fight for people who don't need a crutch to kill it, and you can't 'click off' the buff if its on the boss.
Why not a movement speed buff?
This.
Also, I've seen T5 runs where 4 dps in i100+ gear with echo have been unable to dps the snakes in time... Now try it without echo boosting their damage.
Probably the best thing would be to remove OHNoKO cheap moves from bosses, instead, it reduces your HP to 10% and you can potentially die from the next hit if your healer is not fast enough. No more "ZINGBYE" leaping out from the platform out of reach from raise...
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