It's already plenty valuable, and all encounters with echo can have mechanics ignored already. Have you considered practicing and trying to dodge things, instead of waiting for the game to hold your hand?
This would be more for the people who still haven't beaten Titan EX due to not being able to dodge well. Trust me, I've seen a few of them and I feel really bad for them. Plus as is, in mechanic heavy fights Echo is pretty useless, it won't save you at all, because if you can't dodge fast enough you won't survive. With a 10% movement speed max on echo from the first stack, suddenly people will start dodging better, allowing them to deal with SOME mechanics, not all of them. If anything it just lessens the load, it won't get rid of it, because as we all know, stats won't save you from mechanics.
Nah, I don't really think so on this one. I was super bad on the Titan HM fight. Like bad like whoa. The connection of a wireless combined with where I live did not make the fight easy for me. It wasn't lag, just a lack of being able to register my current position on the game.With a 10% movement speed max on echo from the first stack, suddenly people will start dodging better, allowing them to deal with SOME mechanics, not all of them. If anything it just lessens the load, it won't get rid of it, because as we all know, stats won't save you from mechanics.
The jump method was the only thing that saved me and having movement speed doesn't change the lack of positional update.
The whole point of Echo is to make the content easier on the players side without actually nerfing the content. Jump off your high horse and stop thinking about yourself. If people can't dodge, then a movement buff would help them.
I actually thought, that echo is to artificially boost player's gear stats without altering the mechanics of fight. Just like if it was a player with better gear.
Probably the best thing would be to remove OHNoKO cheap moves from bosses, instead, it reduces your HP to 10% and you can potentially die from the next hit if your healer is not fast enough. No more "ZINGBYE" leaping out from the platform out of reach from raise...
Yes, put more load on the healers and then blame everything on the healers for not correcting your mistakes when you get yourself killed after screwing up a second time shortly after the first one. Exactly what we need in this game. More pressure on the healers instead of everybody having some responsibility on their own survival. We have too many healers and not enough dps anyway.
I hadn't seen this when I posted but Kaeren, you speak the words of truth!Yes, put more load on the healers and then blame everything on the healers for not correcting your mistakes when you get yourself killed after screwing up a second time shortly after the first one. Exactly what we need in this game. More pressure on the healers instead of everybody having some responsibility on their own survival. We have too many healers and not enough dps anyway.
Which would just make bad DPS say when asked why they died, "No heals QQ"
Nope, as much as I detest the easy ways that you can be one shot killed by pretty much anything, leaving it to a healer to rescue them from even more mistakes is not cool.
Peeps need to manage themselves.
Since most of the issues with raid content stem from people being unable to follow tactics, rather than meeting DPS checks (or failing DPS checks because people failed to dodge/etc and died), I've always thought it would be a fairly... Unique idea, if nothing else, to have Echo work as a ghost mode kind of thing. As in, you wiped, now this time you can see "ghost" version of a previous party that beat the content, letting you follow their movements and so on. Would help people get positioning down for things like t5, which is far more helpful than a solid stats boost, in my opinion.
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