
i understand balance quite well, like i said ninja is a rogue type class, and no the potency is nowhere close to drg u obviously are exagerating tht. ninjas tp regen during battle is rediculous they regen it faster thn they can use it ie thts why u never gotta use invigorate, if u lower thier tp regen itll lower thier ability usage slowing thier dps enough. and have u tried dpsing on a ninja and not use ur poisons. u dps cant get close to blm bards or monks but whn u use ur poisons ur dps skyrockets. and also for ur point of their free extra power, tht has a downside as well. for one if u dps with out the skill speed buff ur dps sux. 2 its really easy to screw them up unless u macro thm but even tht has its issues they are extremely susceptible to lag screwin em up. thts why i said lower their tp regen decrease thier poison bonus from 20% to 10%. so yes i understand balance quite well read my posts before u start posting shit.
Last edited by xenosuke1; 11-16-2014 at 02:40 PM.
Um what? Yes, the potenices are as high and sometimes higher than Dragoon's. This is not an exaggeration as you can just look at them. Ninja also does not have increased TP Regen, their regen is the same as every other job. Goad is a skill and cannot be used on themselves. Stop trying to defend the Ninja when it is blatantly overpowered. It is also not easy at all to screw up Ninjutsu, it is incredibly easy to perform. Your post is ironic since you just showed you do not understand balance nor do you know English.
Dragoon should deal more damage than Ninja, they should also deal more damage than us Monks as well since they have to actually work for their power. Also they bring zero raid utility.
Last edited by Fayto; 11-16-2014 at 08:34 PM.

actually ur wrong, ninjas take more dmg than a monk, if u dotn see it u havnt played the class enough, they take more dmg thn casters which are supposed to have the weakest def, go do raid on a monk or drg or caster. record the dmg u take, thn do the same on a ninja ull see an extra intake of dmg
For the slight chance that you are not a crazy man, i gave it a testing and took my DRG, MNK, NIN, BRD and BLM to shiva ex, coil turn 8 and some open world testing and compared the incoming dmg. All dps were ilvl 110, the NIN and MNK had the exact same left side gear.actually ur wrong, ninjas take more dmg than a monk, if u dotn see it u havnt played the class enough, they take more dmg thn casters which are supposed to have the weakest def, go do raid on a monk or drg or caster. record the dmg u take, thn do the same on a ninja ull see an extra intake of dmg
In short, no, the NIN did not take more dmg. He took the exact same dmg as the MNK. He took less magic dmg than the DRG and he took less phy dmg than the BLM (just as you would expect it to be considering their stats) and his HP where roughly the same as the MNK (he had 5403 HP compared to the MNK having 5437).
NIN is not fragile, u crazy.
Don't nerf NIN. Buff DRG to be on par instead.
Echo for scob for the non static players. Hat3rz g0nna hat3

I have a DRG in my static that changed to NIN. All I hear is "Goad please!" And "Trick attack incoming!"
They're good because of the utilities, dps wise any good player could do the same or higher with a MNK. The difference is the boost they give to the rest of the party, which is why I prefer having a Nin in my static.
Ninja does not take more damage than Monk, not before cooldowns are considered, anyway. They share the same amount of VIT and the same amount of Def/M.Def on their gear (when they're not sharing gear post i120). They take the same damage and have the same HP.
The difference is that Ninja has no damage mitigation. Perfect Dodge is about it, and that is pretty pathetic (oh what I'd give for All Fours to be deleted in place of a trait that enhances Perfect Dodge). It also lacks Bloodbath and a natively stronger Second Wind. Only real way a Monk is going to take less damage though, is if they pop Fists of Earth before an AoE, other than that it's mostly just Monk has an easier time healing itself. Honestly, the only issue I've had with survivability on Ninja is that I pull hate too much...
As for potency goes; Ninja has a slightly stronger potency than Dragoon just from comparing their GCD rotations, and that's ignoring the extra 5% damage Ninja just gets over Dragoon applying Heavy Thrust (ignoring Blood for Blood, though). Ninja beats both Dragoon and Monk in terms of DoT, too. Only real drawback is that Ninja has an extra skill in its rotation and Ninjutsu isn't as simple to weave as other cooldowns. Dragoon doesn't even really win out in ability damage either, Ninjutsu, even when using a proper rotation of Kassatsu/Raiton/Huton/Suiton/Sneak Attack, should be doing more.
Monk could really do with a Greased Lightning duration buff at the very least, though I really hope Lv60 brings Pugilist some skills similar to the PvP ones which can land you in Greased Lighting III right away. Dragoon could do with a potency increase on Jumps, perhaps a recast reduction. If they nerf Ninja, Mutilate/Shadow Fang potency could be lowered, and Aeolian Edge could be nerfed (alternatively, buff Full Thrust). Perhaps lower Raiton to 300 potency.
inb4 half the Ninja potencies I'm working off are translation errors.
Last edited by Nalien; 11-16-2014 at 03:40 PM.
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