As a fun survey kind of question for the development team, if you had to pick one set of gear and one weapon from all of the items introduced in Patch 2.4, which would you choose for a glamour?
As a fun survey kind of question for the development team, if you had to pick one set of gear and one weapon from all of the items introduced in Patch 2.4, which would you choose for a glamour?
Summoner has gotten a silent nerf in 2.2 with spell speed and crit gear because they share tome gear with Black Mage. The Summoner runs out of mp doing their optimal rotation doing fights that require dps checks and end up twitling their thumbs until the next Aetherflow stack for Energy drain which is a massive Dps loss or wait till the White Mage needs mp so the Bard plays Mp song. So will Summoner see a buff?
Is it possible to have a increase in Mana return from the abilities energy drain and aetherflow for the Summoner job?
Last edited by Bigcat9715; 11-15-2014 at 12:44 AM.
Theres not enough content to do in this patch. Please add more casual content that isn't gated by weekly lockouts/weekly rewards.
This is technicality related to 2.4 but the release and hype of Ninja has resulting in the DF being nonviable for DPS and by extentions low level dungeons are rendered inaccessible for PUGs. Are you taking steps to ensure something like that dosne;t happen next time you add a new DPS class (like maybe adding a tank and healer class to go with a DPS class)?
Also Yoshi-P apparently said that he wants all players to be able to see all of coil. Does this mean that the FCoB will get a storymode in heavensward, or will we just see an Echo buff an it added to DF by Heavesnward?
How do you feel about Lucrezia and Collision managing to burn through Final Coil in under a week?
Hello,
Its great the artifact gear is dye-able, making it more personal.
However some parts on it arent able to dye and it ruins it a bit, could you make it fully dye-able anytime soon?
Thank you![]()
Since the addition of the Ninja class the DF for low level roulette or any related individual dungeon has been terrible for DPS given how little Tanks and Healers are around and how so much many more DPS are lurking in wait.
In a previous commentary was mentioned the possibility of looking into ways of creating Solo, Duo or Trio dungeon instances in place of a forced 4-man.
This is something that really pokes on my interest, so does this still have a chance of being looked into?
Can we please get a tackle box for fishing baits and lures?
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