Will the relic weapon we are forming now carry with us into the expansion or will be starting from scratch and the way we custom built the relic will need to be done again?
Will the relic weapon we are forming now carry with us into the expansion or will be starting from scratch and the way we custom built the relic will need to be done again?
I wanted to ask this at the London Fan Fest, but then the boy stat behind me who asked for a job got picked instead.
Can we have the option to turn off battle/fate music in the open world, I love the sound track and never get to listen to it properly.
Do you still plan to add second jobs for certain classes? Would you consider to make class like Rogue, Archer and Arcanist playable in end game?
Are you guys going to implement an option to show the TP bars of your party?
With so many new classes and jobs coming in 3.0. Do you have any plans to increase the standard raid size to let's say 10 or 12 man instead of 8? Having 8 spots is bound to make some classes completely ignored.
Would it be possible to add a way to increase your materia overmeld chance, perhaps via a food buff?
Last edited by AxelDH; 11-28-2014 at 09:27 PM.
[IMG][/IMG]
Damn undercutters!!
Are there currently any plans to deal with the issue of multi-boxing players where they control around 8 players all at one time?
I'm not sure if this has been asked (apologies if it has) but are there any plans to create something like skill sets for crafters? At the moment, since 4* crafting was released, I regularly have to cycle through my cross-class skills to make sure I'm using the right ones for whatever I'm crafting and although it's entirely my fault if I mess up and botch a synth because I'm using the wrong ones, it is slightly frustrating moving them around in order to use pre-4* macros, etc. An option to 'save' skill sets and switch over to them at the press of a button would be very much appreciated.
We understand that Dark Knight will be the first job to be without a base class.
Do you have any plans to rework or abolish the current class system and make jobs get tied to the job's Soul stone rather then the weapon? (This may give the freedom for particular jobs to have access to multiple types of weapons).
If anything similar to this is planned, could you please elaborate?
Will there ever be an enhanced Character customization that will allow how fat we want our characters as well as a larger scale of height limits? To be quite frank, everyone practically has the same body shape with barely any noticeable differences when they have armor on.
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