Ps4 now allows dynamic themes (the few in circulation also has a music theme associated with them which is pretty cool ie. "Spiral") for their console menus.. so to the artist of ARR, any plans for drawing us some dynamic themes? :>

Ps4 now allows dynamic themes (the few in circulation also has a music theme associated with them which is pretty cool ie. "Spiral") for their console menus.. so to the artist of ARR, any plans for drawing us some dynamic themes? :>
Last edited by XevanNovoxus; 11-18-2014 at 11:50 PM. Reason: making sure it's just one question and not multiple in one post

Labyrinth of the Ancients is pretty hard to que into and unattractive for some people now since its dated, and syrcus tower may be in the same state one day, any plans on probably adding those type of content into its own duty roulette? Including rewards that makes it worth climbing the towers? (Again, mainly concerning Labyrinth)

Any future plans for enhancing cross play/second screen for ps vita?

Is there any plan to allow us repeat any quest from the beginning?. I would love to be able to replay the level 30 battle of many classes and, at the moment, we are not able to do that.
Is there any chance we will ever see an account wide storage vault similar to what other games have introduced where we can share gear, and other crafting items between characters. This would be especially helpful since we can't seem to get mail to alt characters implemented.
And for the argument of it being wrong to be able to send gear to alts because they didn't do this or that, maybe that character didn't win the roll on that loot, but I the person paying and playing did.
Job Soul Stone
Are we going to be able to level the Job Stone to 60 in 3.0?



Are there any plans to introduce gear-set glamours? Using the same shared equipment but to make both classes look different on each gear-set (like tanks, casters, healers).
Can we have a glamour that hides the appearance of gloves? Similar to what you did with accessories.



Can you make it so that talking to Jonathas can unlock our 1.0 achievement titles?



Similar to how you made Edda's party a parody of bad teamwork, did you intend the Armorer questline to be an allegory for endgame raiding?
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