Will a player duel system be added anytime soon? It'd be nice to do something while standing around waiting for a raid to begin.
Player

Will a player duel system be added anytime soon? It'd be nice to do something while standing around waiting for a raid to begin.
Any plans to increase the effectiveness of tank and healer limit breaks? Currently, the tank LB's don't reduce damage by enough to bother with except in a few specific battles/circumstances, and only the tier 3 healer LB is any use because of the raise effect.
Doubling or even tripling the effectiveness of the tank LB would make it more desirable in more situations. Adding the raise effect to all levels of the healer LB (and also removing 0-2 tiers of weakness based on the level) would see it used more often as well.
HUNT
I know, that your idea of the hunt came from FF12. The problem in FF14 is, that it's just a rat race, no hunt or challenge at all and the most antisocial elements of community win it.
The situation now:
- linkshells with third party tools
- people got at best 5 minutes after a hunting mark SPAWNED, to reach it.
- all about being in a group, not playing well
So my question:
Do you plan to change anything?
If you want an idea - for example like Chimaera: Monster, dark circle (maybe for 1-2 hours), then you can enter it with your group or raid.
If not enough people are around, NPCs hunter could help.
Or if the group is too big, there could be adds - or other NPCs hunters attack.
I think, this would be much more fun and an actuall fight, than what we got now, rat race and a (sorry) pretty dumb zerg, where even S Ranks are not much more than trash mobs.

Bard has the ability to restore a party's TP using Army's Peon, and ROG/NIN has the ability to restore TP to a single party member using Goad. Is there a way for us to see a party member's TP bar so we'll know the proper time to use Army's Peon and Goad instead of having to wait for someone to tell us that they're completely out of TP? If not, could you please add this? It would be most helpful.

Final Fantasy XI had job specific emotes once you reached a certain level. Is it possible for us to have this in FFXIV: ARR as well?

Do you have plans to merge less populated servers together? Or to address the issue with low population servers? Coeurl for instance is slowly dying. Most of the player base in this server has left to more populated servers. After the first 2 weeks of new content, the party finder becomes a ghost town.



Are you planning to make materias more useful in future?
Are you planning to add more quests like primal focus?
Are you planning to address problems with low level instances in future (I believe later it will be much harder for new players to find a party)?
Do you have any plans to attract new players to come into this game?
Are you planning to rework old content to be still viable? (things like treasure hunts, crystal tower etc.)

Is there any intention of addressing crafting mats being dropped at such a significant rate in the 2.2 and 2.3 dungeons still? The materials have become very inexpensive, and many players are frustrated at the amount of time spent trying to get item level 70 gear, that they will not need for gearing purposes, specifically for the sake of glamor. Possibly introducing a side chest to the bosses or within the dungeons that will drop the crafting mats, but allow for the bosses treasure coffers to have crafting materials moved out of them?
Last edited by Tachikiru; 11-26-2014 at 05:43 AM.
Have you considered implementing a system that lets players chat and party with players on other servers? After making new friends at Fan Fest, I would love to be able to play with them without having to start over!
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