When will you allow us to see the last log in time of the linkshell members?
When will you allow us to see the last log in time of the linkshell members?
Hello,
In Heavensward you introduced us to a Dark Knight *a tank* and you mentioned a Gun class/job *probably Dps*. Wil there be a new healer class/job in the future?
Also In the Main scenario there's a character names "Yugiri''. Wil we also get a new playable race in the future?
Last question: Wil DRG have another side job like valkyrie for example? *I noticed it in Bravely Default*.
That's all! ^^
Thank you and the team's hard work for making this game awesome!!
~Zirda
Is it possible to add "story mode" for future raids like Coil ? Some players don't even want great reward but see story line )with share lockouts , w/o gear drops it don't really matter , many ppl's just want run thru , this option may finally exclude content sellers in PF & at all) .
If it's allowable, I only have two questions to ask. If not, then I ask for my first question to be the question accepted as it's the more important of my two questions.
1. Would it be possible to implement an option to allow the Party Health Bars have a horizontal alignment, similar to how the Alliance health bars are? While trying to heal I find the vertical alignment of the party health bars to be rather awkward when trying to place them within an easily viewable area and also even more awkward when trying to use mouse-over macros to heal players. Something along the lines of the diagram I'm posting just under this question would make for an easier time using player targeting mouse-over macros as well as give more options to players to place the health bars in a position more appealing to them. The idea of the horizontal allignment would be like:
[player 1] [player 2] [player 3] [player 4]
[player 5] [player 6] [player 7] [player 8]
2. Will Black and White mages ever be allowed to glamour one-handed weapons over two-handed ones? It just seems odd that they are the only two jobs in the game that can not get full selection of their weapons as glamours while all other jobs do because of this limit of not being able to glamour one-handed weapons over two-handed ones despite being a weapon for that job.
Sincerest apologies for the double post, but there did not seem to be enough room to post my second question.
Please allow sorting of items in a retainer's list of 20 items for sale.
I know it's silly to say, but there have been a couple SE games released called Chocobo's Dungeon. Could we maybe get one of those? Maybe do a 2 man dungeon and you each get to summon your chocobo. I have no idea what the rewards could be. Maybe bardings or stat boost food? I have no idea what is possible.
Can we expect a removal of the Cast Time for 'using' items for quest objectives etc? This currently serves no purpose besides wasting time. Is there any reason for this unnecessary delay?
Guild Wars 2 has done a great job of immediate responsiveness for game interactions with regards to this. I'm sure we can provide at least the same level of user experience![]()
Last edited by Kewldude; 11-18-2014 at 04:11 AM.
Dark Knight
In Final Fantasy XI, Dark Knight was a heavy DPS by use of abilities that lower its defenses and sacrifice their own HP. They also used Drain, Aspir, and Absorb-XAttribute spells to not only give them some kind of utility, but also some self heals and MP restoration. The same also holds true in other Final Fantasy titles, some with less depth than others.
I was at first disappointed that it wasn't a DPS, being my main in XI, but I'm interested to see how this is going to play out as a tanking role. Can you tell us a bit more about the job as a tank, and is there a possibility of this being one of the first "hybrid" jobs that was hinted at in other interviews/live letters by it being both a tank and DPS?
Last edited by elliondrk; 11-18-2014 at 03:43 AM.
Could we know if they are going to translate the game into other European languages such as Spanish, Italian, Portuguese, Polish, Russian, etc ....?
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