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  1. #1
    Player
    DeviFoxx's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    56
    Character
    Devifoxx Artzente
    World
    Hyperion
    Main Class
    Machinist Lv 70
    Some players take great pride in dressing up, glamouring, and outfitting their Personal Retainers. It's a shame that only the Player him/herself is able to see or interact with their Retainer NPCs. Have you thought about allowing players to make their NPCs either companions that can be summoned (Similar to how helper NPCs were in both Final Fantasy XI, and Final Fantasy XIV 1.0) , or make them visible and able to sell Bazaar goods as they were back in 1.0?
    (16)

  2. #2
    Player
    Vespar's Avatar
    Join Date
    Mar 2011
    Posts
    2,786
    Character
    Leyna Crosse
    World
    Goblin
    Main Class
    Summoner Lv 100
    Are there any plans to make a high level crafting gear set that does not have materia slots?
    I ask this because new players find it extremely overwhelming to catch up to the new standards of crafting and lack the resources to buy or spiritbond for the materias necessary to do so within a timely manner. The new artisan's gear was a step in the right direction, but it still requires another high level master crafter to make, and some very expensive and hard to attain items to craft them, and also still includes materia slots (albeit fewer are needed). So the cost to make one and max meld it, is still out of the reach of newer crafters.
    (3)
    Last edited by Vespar; 11-15-2014 at 07:10 AM.

  3. #3
    Player
    Grey_Cain's Avatar
    Join Date
    Oct 2011
    Posts
    426
    Character
    Cara Verant
    World
    Ultros
    Main Class
    Conjurer Lv 90
    In Chocobo racing, will it just be a flat track where speed and angling is the most important, or will there be obstacles that need to be avoided?
    (3)

  4. #4
    Player
    DarkmoonVael's Avatar
    Join Date
    Feb 2014
    Posts
    1,014
    Character
    Darkmoon Vael
    World
    Cerberus
    Main Class
    Astrologian Lv 60
    In patch 2.4 you introduced 2 new items in the Ixal vendors: Ehcatl Sealants and Xelphatol Spring Water. The Ehcatl sealants are high value items, gated behind 1.3 days worth of Ixal dailies per sealant, and are used in some very powerful crafted recipes (i.e. The new artisans gear). The Xelphatol Spring water has the same gating, but an inherently lower value put on them due to the recipes they are used in, most of them being consumables. Do you have any intention of rebalancing the costs of the Xelphatol Spring Water, maybe reducing them to 3 oaknots per unit, keeping the products made with them rare, but reflecting the the fact that consumables will never have the same value as the items made from the Ehcatl Sealants?
    (2)

  5. #5
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    Will other jobs get unique animations for certain things like NIN's running and jumping animation? (For example, DRG getting a higher jump and unique jumping animation when their weapon is out)
    (8)

  6. #6
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    With ARR coming to an end and Heavensward on the horizon, are there any plans for horizontal progression in the future? (for example, Item level finally maxes out and rather than seeing increases in stats, we get gear with unique sets of stats, or certain equipment that improves certain abilities, unique gear that has materia slots, set bonuses, weapons that attack twice for each auto-attack, accessories that improve TP regeneration, etc.)
    (5)

  7. #7
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    Will MNK ever get "Boost"!?
    (4)

  8. #8
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    Will tanks ever get traits for existing abilities that improve their mobility? (for example, a gap-closer like "Shoulder Tackle" added to "Shield Bash" PvE only -- or a draw-in effect added to "Steel Cyclone" and "Tomahawk" while in "Defiance" PvE only)
    (8)

  9. #9
    Player
    Skyler_Hawkins's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Skyler Hawkins
    World
    Lamia
    Main Class
    Lancer Lv 80
    Will there ever be a Bestiary added? If so, could there be a subcommand feature when clinking on the enemies to examine them like other players?
    (11)

  10. #10
    Player
    Knives's Avatar
    Join Date
    Mar 2012
    Posts
    124
    Character
    Johnny Knives
    World
    Balmung
    Main Class
    Marauder Lv 50
    For MNK, will different Fighting stances and auto-attack animations ever be added to correspond with the three "forms" they go through while fighting?
    (3)

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