Personally I think Fester should become the new energy drain for SMNs, that could eliminate their mp issue and allow them to go with optimal rotations a little easier. If BLM gets infinite mp then SMN should also get more utility in that area.
Personally I think Fester should become the new energy drain for SMNs, that could eliminate their mp issue and allow them to go with optimal rotations a little easier. If BLM gets infinite mp then SMN should also get more utility in that area.
Lmfao since when is a Bard going to put up Mage Ballad just so a Summoner can keep up their damage. The only time a Bard does Mage Ballad is when the White Mage needs MP for healing otherwise they won't put it up because it's more efficient to use TP song.
Wait, when did we not have some of the best dps when played correctly? *confused* I mean.. bad Summoners are bad Summoners. Bad tanks are bad tanks and bad healers are bad healers.
Summoners are kick ass dps, don't know what OP is smoking.
Are you talking about dungeons or T8-T9 and FCOB because if Summoners are using their optimal rotation which include weaving in Ruin II they run out of mp in 4 minutes. Dungeons and Frontlines Summoners don't have mp issues.
No, no class or job in this game should NEED to use expendable items as part of the regular mechanics. Intelligence potions and Poisoning potions to boost damage, sure, everyone should use them, but what you said doesn't fly. Unless all of the sudden every single DPS needs to pop TP or MP expendables, then we're on an even field.
sadly for pve fights, there are no tp expendables, so mages are lucky in that regard. in any case, i agree.No, no class or job in this game should NEED to use expendable items as part of the regular mechanics. Intelligence potions and Poisoning potions to boost damage, sure, everyone should use them, but what you said doesn't fly. Unless all of the sudden every single DPS needs to pop TP or MP expendables, then we're on an even field.
I agree. Fester and Energy Drain should be merged.
more issue is in Frontlines. SMN doesn't have any useful instant-debuff like BLM's sleep and other jobs' stun/bind/heavy/etc. only have Bind from Tri-disaster with ridiculous long cast time. SMN cannot defend themselves against any jobs. cannot fight 1-on-1 or run away. impossible to 1-on-1 with any melee DPS.
"Blind" in this game is a joke too. people with blind status still can attack and don't miss like it supposed to be.
Last edited by Evangela; 11-15-2014 at 07:03 AM.
I'd be happier if contagion was removed from Garuda Egi and given as a SMN spell. Give Garuda tri-disaster instead. Makes sense since garuda hm and xm have 3 + forces you in a constricted area
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