Quote Originally Posted by Nalien View Post
Because, as I explained here, I like the Grand Company verses Grand Company aspect. If they just made it another case of "Claws verses Fangs" I'd find it infinitely more boring. I really enjoy running into the same allies and same enemies when I do Frontlines, without the Grand Company restriction that falls away completely. Frontlines is pretty much the only piece of content in this game where I can run into the same people from different servers and enjoy the content as though I went in with a full static.

Adding a fourth faction, or a mercenary version of existing factions, still takes away from that slightly, but at least it doesn't completely destroy the atmosphere Frontlines currently offers. Best of both worlds, in my opinion.
You make a very good argument. I forgot about that post.

In that case, an opt-in "I'm a mercenary, not a solider" option like you described would be a good solution. I don't like the idea of making it an entirely new faction due to the complexity of adding such a thing, but as an option as a member of a Grand Company I can support it. It would require some fine tuning, though. It would be weird to have a toggle-able check box for that. There'd have to be some sort of toggle that is handled outside of a game menu. And maybe some pseudo-lore as to why the Grand Companies would allow their own recruited Adventurers to, essentially, fight against them without repercussion.