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  1. #1
    Player
    Nalien's Avatar
    Join Date
    Oct 2012
    Posts
    3,784
    Character
    Taisai Jin
    World
    Twintania
    Main Class
    Lancer Lv 64
    Quote Originally Posted by Vandril View Post
    Why make all the necessary changes to the lore and game in order to fit in a fourth faction when they could just remove the GC-locked PvP Ranks and rewrite the very short quest that introduces the player to Frontlines? This would solve every aspect of the problem more thoroughly than adding a fourth, "loose end" faction all the while requiring a whole whopping few hours worth of effort on the part of Square Enix.
    Because, as I explained here, I like the Grand Company verses Grand Company aspect. If they just made it another case of "Claws verses Fangs" I'd find it infinitely more boring. I really enjoy running into the same allies and same enemies when I do Frontlines, without the Grand Company restriction that falls away completely. Frontlines is pretty much the only piece of content in this game where I can run into the same people from different servers and enjoy the content as though I went in with a full static.

    Adding a fourth faction, or a mercenary version of existing factions, still takes away from that slightly, but at least it doesn't completely destroy the atmosphere Frontlines currently offers. Best of both worlds, in my opinion.
    (1)

  2. #2
    Player Buff_Archer's Avatar
    Join Date
    May 2014
    Posts
    909
    Character
    Buff Archer
    World
    Diabolos
    Main Class
    Summoner Lv 60
    I get what you're saying... it sidesteps the issue of disparity between those (masochists) who choose to grind up multiple GC's PVP ranks and those who just want to play without losing the right to all they've worked (and queued for days) for. It's better than the system we have now.
    (0)

  3. #3
    Player
    Saiyakupo's Avatar
    Join Date
    Jan 2014
    Posts
    165
    Character
    Silianaux Lothaire
    World
    Balmung
    Main Class
    Lancer Lv 100
    I don't really like the idea of removing the faction aspect all together, and rewriting the lore for it. The lore to me is a neat story and to ruin it because of some que times is a little bit unnecessary of a huge change.
    I think that instead, the pvp ranks shouldn't have to be so hard to re-gain altogether upon switching grand companies. I think something to fix that would be a better incentive to make people want to change to Adder <3
    Though I won't complain about a GC in need bonus. Being that it's almost always Adder, I would love it and PVP all the time (even more than I already do) to reap the very overwhelming benefits <3
    (1)

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