Nothing in this game is difficult. What makes the content hard is finding 7 others who can focus for some 10-20 mins to move their joysticks back and fro while being able to click icons or mash buttons. What SE needs to do is make content that allows players to understand their jobs and understand how to react to mechanics. I thought the HM primals were a decent attempt at getting people to adapt and use as a means to get better... make more content like that and make it more appealing. Right now Yoshi is too busy appeasing the very minute minority of raiders at the expense of all other players by making most of the content stream roll easy.