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  1. #1
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50

    Armoury System/Multi-Job Support is Weak

    I understand SE is exploring options to alter Weekly Loot Lockout.

    So we'll see on that avenue, however that isn't the end of the issues with this system.

    If the game weren't so "alt-unfriendly" (e.g. can't mail to alt's), it wouldn't be as big as a problem.

    Neither if the game weren't pitched as "all Jobs, one character".

    But it was, so alas...

    POETICS are essentially capped/tuned around gearing one Job at a time.

    RELIC QUEST almost entirely forces you to play the One Job & only that One Job (sure, it makes sense, but to make the process so incredibly long/involved, it edges the line crossing reason).

    And plenty of other problems...

    What is all your opinion/suggestions on this issue?
    (0)

  2. #2
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    SE sandwiched themselves between trying to create appeal with the multi-job system and trying to restrict progression with multiply tiered lock-outs in end-game (+ as you mention the relic time sink). There's nothing that can really be done about it other than abandonment of either one of their goals (the former) or one of their conscious design decisions (the latter). In short I think this is a problem in the eyes of the playerbase, but I doubt SE would see it that way. To them it's probably working as intended. At the end of the day the expectation is when push comes to shove you are putting your resources into one job above others and that is the decision you are going to live with, in SE's eyes it also keeps you playing longer and extends your sub life. More time spent getting loot for alts over the course of the lock-out durations = more money for them.
    (0)
    Last edited by Prototype909; 11-14-2014 at 10:40 AM.

  3. #3
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    There is nothing wrong with the relic quest honestly. The problem is the reward is not worth the effort.

    As for the content. They are trying to mash a game with multi-class system which is usally reserved for a sandbox style mmo with a WoW style mmo which was designed for single class per character and alts.

    Aka the content is designed for an alt based mentality, but the class system is designed for a everything on 1 character design. The first one is the problem in my opinion not the latter.
    (0)

  4. #4
    Player
    Prototype909's Avatar
    Join Date
    Aug 2013
    Posts
    532
    Character
    Haken Browning
    World
    Midgardsormr
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by Xatsh View Post
    There is nothing wrong with the relic quest honestly. The problem is the reward is not worth the effort.
    What effort? The time you spend facerolling through fights like Garuda HM or doing dungeons like Amdapor Keep and Sastasha? Man, such demanding "effort".
    (0)

  5. #5
    Player
    Morningstar1337's Avatar
    Join Date
    Jun 2014
    Location
    Ul'Dah
    Posts
    3,492
    Character
    Aurora Aura
    World
    Exodus
    Main Class
    Thaumaturge Lv 80
    Quote Originally Posted by Prototype909 View Post
    What effort? The time you spend facerolling through fights like Garuda HM or doing dungeons like Amdapor Keep and Sastasha? Man, such demanding "effort".
    I think she meant "time"
    (0)

  6. #6
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    You already got your solution want to run more coil make an alt.
    (0)

  7. #7
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zumi View Post
    You already got your solution want to run more coil make an alt.
    "If the game weren't so "alt-unfriendly" (e.g. can't mail to alt's), it wouldn't be as big as a problem."

    Addressed in the OP. Please read it before posting.

    Also this game was pitched as essentially not requiring alts.
    (0)

  8. #8
    Player
    Zumi's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,965
    Character
    Zumi Kasumi
    World
    Sargatanas
    Main Class
    Paladin Lv 100
    Quote Originally Posted by Toodles View Post
    "If the game weren't so "alt-unfriendly" (e.g. can't mail to alt's), it wouldn't be as big as a problem."
    Simple way around that. Dump stuff you want to give to alt in FC chest, pick up stuff on Alt. Some people in my FC do it all the time.
    (0)

  9. #9
    Player
    Toodles's Avatar
    Join Date
    Aug 2014
    Posts
    432
    Character
    Toodles Mcduff
    World
    Coeurl
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Zumi View Post
    Simple way around that. Dump stuff you want to give to alt in FC chest, pick up stuff on Alt. Some people in my FC do it all the time.
    That's not the only issue. Also, that's a terrible solution/workaround (susceptible to theft, etc.).

    Besides, you're missing the point. Read the last line in my above post.
    (0)

  10. #10
    Player
    Ryans's Avatar
    Join Date
    Mar 2011
    Location
    Grid
    Posts
    853
    Character
    Ryans Tardis
    World
    Hyperion
    Main Class
    Gladiator Lv 53
    You keep saying etc. but you don't come with even two examples. There is one reason the game isn't alt friendly and it has a workaround that isn't a risk if you don't closely associate with assholes.

    People have beat t13 in 110 gear so why do you need multiple classes with free 120 gear?
    (0)

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