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Thread: SCH DPS?

  1. #1
    Player
    Klass's Avatar
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    Nov 2014
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    Character
    Klass Duerr
    World
    Hyperion
    Main Class
    Goldsmith Lv 55

    SCH DPS?

    As a healer with a particularly offensive/impatient mindset, I often love throwing out extra dps when there's lulls in the battle, especially as SCH. My numbers usually hover in the 150-220ish range in single target endgameish content (SCoB, EX primals, etc.) I've heard people say, however, that they could 'probably' hit 300 dps easy on a SCH. Any offensive SCHs out there hitting those numbers? If so, tips? If not, am I just hearing people blowing hot air?
    (0)

  2. #2
    Player
    Lyrinn's Avatar
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    Aug 2013
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    Character
    M'kael Jin
    World
    Tonberry
    Main Class
    Conjurer Lv 3
    300 DPS if the WHM is doing all the healing and they sit in cleric stance for the whole fight.
    (1)

  3. #3
    Player
    Martin_Arcainess's Avatar
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    Aug 2013
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    Ul'Dah
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    1,061
    Character
    Martin Arcainess
    World
    Phoenix
    Main Class
    Dark Knight Lv 90
    Well it's possible if:

    1. Instead of Healing accessories equipped that increase your mind try equipping accessories that will boost your mind
    2. Cleric stance! Turn it on.

    So yeah I think you do that above you should be able to.
    (0)

  4. #4
    Player
    Tranquil's Avatar
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    Oct 2013
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    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    When you are speaking of SCH DPS limits, there are things you need to take into account, such as:

    A) Is there lots of Baneing to be done to inflate DPS?
    B) Can the SCH autoattack? (Ie. be stacked on the boss without any complications)

    A inflates DPS a ton, whilst B adds up a few DPS depending on the encounter and the duration for which you are stacked on the boss and can afford to spam Ruin 2/autoattack.

    Then we would also have different encounter types:

    1) A completely trivial encounter where literally no heals are needed (barring Embrace, Regen and maintenance Curing) and the SCH can DPS 100% of the time without burdening anyone by doing so.
    2) An encounter that has its healing spikes but wherein the WHM can effectively soloheal some phases/most of the fight with only a mild strain on their resources (ie. no Ballad needed still), by not having the SCH be on top of their healing game. That is, if the WHM is good.
    3) An encounter that has its healing demand spikes, but wherein the SCH in question can still DPS a lot while on top of their healing game that is required of them, without making the WHM MP-strained.
    4) A heavy encounter wherein both healers are needed for nearly constant heals and wherein the SCH can only drop a few dots every now and then or then severely ignore their healing game, as a result making the WHM MP-starved.

    #1 is just that, a trivial encounter. #2 will speak you more about your group's WHM's skill as the SCH-rotation is not exactly rocket science. #3 is the zenith of Scholaring skill-wise, even if the numbers will be less inflated than in the other cases. #4 usually translates to progression or heavyass fights where the SCH only dots when possible to meet the DPS checks (ie. undergeared T13).

    So with that being said, it's not always in the numbers, but also how the encounter plays out and you'll need to understand that your numbers change depending on the approach you take.

    300 is achievable at i110 w/ a 115 weapon without songs and Bane inflation, if you're autoattacking as well. To go higher than that, you will need to account Foe Requiem (with stacked bards, even better!). If you want some reference point for a semi-challenging encounter that is not a dummy; I was hitting 230 DPS at i110 with a single bard on T9, with the #3 approach I described in this post.
    (1)

  5. #5
    Player
    Klass's Avatar
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    Nov 2014
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    Character
    Klass Duerr
    World
    Hyperion
    Main Class
    Goldsmith Lv 55
    Awesome reply Tranquil, thanks! For single target damage, is there any way to eke out any more damage than keeping up dots, shadow flare, cross classing aero, and using energy drain? Accuracy is also an issue in higher content for me, but short of melding onto crafted gear, I can't think of a viable way to stack more as a healer
    (0)

  6. #6
    Player
    Tranquil's Avatar
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    Oct 2013
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    Character
    Rin Shiraishi
    World
    Phoenix
    Main Class
    Warrior Lv 60
    Dots up in the best potency per second order, weaving in ED with your instant-cast dots/skills, spamming Ruins and autoattacking, that is all there is to it if you want to do a dummy fight like T8. (Ignoring the fact there is a Baneable NPC with the Dreadnaught). Most people omit autoattacks, but it adds up some. Dunno how to autoattack on a console, but on the PC, you'll need to right click your target while having it targeted, so it gets that little red spinning icon on top of its head. You will then autoattack at set intervals if you're close enough to the boss and not winding up any cast at the time (usually happening after you end a Ruin II/Aero/Bio cast and are on your GCD). Autoattacking will cancel out if you swap targets, though, so if you heal a bit and want to return to AAing, you'll need to right-click the boss again.

    As far as gear goes: melding i110 with accuracy is the way now, on top of having a full-on accuracy Nexus. For the best results in this patch, one should have the Dreadwyrm book and 3-4 slots of melded gear with accuracy. (Unless Nexuses become whatever they will become and climb up to the same MD as the Dreadwyrm book).
    (0)

  7. #7
    Player
    Sebazy's Avatar
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    Aug 2013
    Location
    Gridania
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    3,468
    Character
    Sebazy Spiritwalker
    World
    Ragnarok
    Main Class
    White Mage Lv 90
    I forget the exact numbers, but SCH melee is in the region of 24ish dps at ilvl 110/115? Whm was a little less despite the higher phys damage, 18 or thereabouts if my memory serves me right.

    Otherwise, as mentioned, it really depends on the encounter.
    (0)
    ~ WHM / badSCH / Snob ~ http://eu.finalfantasyxiv.com/lodestone/character/871132/ ~

  8. #8
    Player
    DreamWeaver's Avatar
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    Oct 2013
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    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    So jelly of Scholars with their unmissable Bio I/II and Shadow Flare .
    It's pretty disheartening as a WHM to have your skills miss 5 times in a row in FCOB, pretty ironic that standing there acting pretty is more productive than trying to dps >_>.

    Plz Yoshi y u no add more accuracy to i120~i130 healer items?!
    (0)

  9. #9
    Player
    Kuwagami's Avatar
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    Oct 2013
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    Limsa Lominsa
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    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    Quote Originally Posted by DreamWeaver View Post
    So jelly of Scholars with their unmissable Bio I/II and Shadow Flare .
    It's pretty disheartening as a WHM to have your skills miss 5 times in a row in FCOB, pretty ironic that standing there acting pretty is more productive than trying to dps >_>.

    Plz Yoshi y u no add more accuracy to i120~i130 healer items?!
    what WHM really need above more accuracy is a non édamaging on hit" DoT like SCH has >_> That way accuracy can be ignored for basic dps output
    (0)

  10. #10
    Player
    DreamWeaver's Avatar
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    Oct 2013
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    Character
    Lucidia Dreamweaver
    World
    Tonberry
    Main Class
    White Mage Lv 70
    I can still accept the misses in BCOB and SCOB (I estimate around 70~80% Hit Rate).
    But in FCOB I think the Hit Rate has dropped to around 50~60%
    A measly THREE (3) Point increase in accuracy going from i110 with HA Weapon to i130 with DW Weapon really sucks.
    (0)

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