Page 10 of 22 FirstFirst ... 8 9 10 11 12 20 ... LastLast
Results 91 to 100 of 213
  1. #91
    Player
    Soukyuu's Avatar
    Join Date
    Mar 2011
    Posts
    2,086
    Character
    Crim Soukyuu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    The question is, is the regen from the moogle weapon high enough for it to be worth it compared to the passive mp regen?
    (0)

    [ AMD Phenom II X4 970BE@4GHz | 12GB DDR3-RAM@CL7 | nVidia GeForce 260GTX OC | Crucial m4 SSD ]

  2. #92
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    It's depending on the phys. damage you make with the weapon
    Mage = low phys. damage = low mp regen with moogle weapon.
    Maybe if the mage build up some TP and then use a WS from another class he can get a bit more mp.

    The devs should just change it that magical damage trigger the mp regen.
    (3)
    Last edited by Felis; 01-14-2012 at 12:06 AM.

  3. #93
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Or just boosted MP-regen over time - that was what the OP wanted in this case.
    (0)

  4. #94
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    These ones are my fault for asking... People were talking about a lack of information flow in the last little while, so I tried to break the ice with some questions. And what do you know...?
    Quote Originally Posted by Sasunaich View Post
    Quote Originally Posted by Catapult View Post
    Ishgard. Ist es jetzt für ganz anfang version 2.0 geplannt, oder ein bisschen später danach (oder früher, welch spitze wäre)?
    Ishgard. Is it planned for the very start of 2.0, or a little later after (or a little earlier, which would be awesome)?
    Ishgard ist für 2.0 geplant.
    Ishgard is planned for 2.0.
    Quote Originally Posted by Catapult View Post
    Wo werden sich die nächsten Dungeons befinden? Dzemael ist in Coerthas, Toto-Rak ist im Finsterwald. Thanalan vielleicht?
    Where will the next dungeons be? Dzemael is in Coerthas, Toto-Rak is in the Black Shroud. Thanalan maybe?
    Sie werden sich im Thanalan und in Coerthas befinden.
    They will be located in Thanalan and Coerthas.
    (6)

  5. #95
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    There was a post about how the Gobbues work, but that's kind of past relavncy now, so not bothering... Moving on.
    Quote Originally Posted by Sasunaich View Post
    Quote Originally Posted by Coris View Post
    Wäre auch dafür, dass ein PARRY/PARIERT (whatever) auf dem Screen erscheint. Immerhin gibt's das ja auch für Ausweichen und Verfehlen :<
    I would also be in favour of PARRY/PARRIED (whatever) appearing on the screen. After all it is there for dodging and missing. :<

    Beim Gladi wäre es übrigens auch nicht schlecht, wenn ein BLOCK angezeigt werden würde
    With Glad, it wouldn't be bad either, if a BLOCK indication was there.
    Steht bereits auf der To-Do-Liste für 2.0
    It is already on 2.0's to-do list.
    Not sure if this one came through on the English side or not.

    Quote Originally Posted by Sasunaich View Post
    Mehr Informationen zum Thema Goobbue vs Chocobo aus dem Lager der Devs.
    More info on the topic of gobbue vs Chocobo from the dev's cellar.

    Im Gegensatz zu Chocobos könnt ihr euren Goobbue keinen Namen geben. Ihr werdet auch nicht mit ihm kämpfen können. Nur Chocobos können an eurer Seite in den Kampf ziehen.
    Unlike Chocobos, you can't give your gobbue a name. It also won't be able to fight with it. Only chocobos can join you in battle.

    Quote Originally Posted by Sasunaich View Post
    Hallo Kosako,
    Hello, Kosako.

    Die Entwickler arbeiten daran, eine Ein- und Ausschaltfunktion für Patch 1.21 fertigzustellen. Die Funktion wird sich auf folgende Punkte erstrecken:
    The devs are working on an on/off function for patch 1.21. The function will cover the following points.

    • Eigener Charakter
    o Name/Symbol
    o Anzeige der LP
    • Own Character
    o Name/Symbol
    o HP display


    • Gruppenmitglied
    o Name/Symbol
    o Anzeige der LP
    • Party Members
    o Name/Symbol
    o HP display


    • Andere Spieler
    o Name/Symbol
    o Anzeige der LP
    • Other players
    o Name/Symbol
    o HP display


    • NPC
    o Name/Symbol
    • NPC
    o Name/Symbol


    • Gegner
    o Name
    o Anzeige der LP
    o Stufe
    o Anzeige der Stärke des Gegners
    o Anzeige der Feindseligkeit
    • Enemies
    o Name
    o HP display
    o Level
    o Icon for enemy strength
    o Icon for enemy behaviour (aggro or not)


    Allerdings können die Linkshell- und Bazaarsymbole momentan nicht vom Spielernamen getrennt werden. Das bedeutet, dass ihr entweder alles seht oder nichts. Aber seid versichert, dass wir versuchen, dieses Problem für 2.0 zu lösen.
    However, the Linkshell and Bazaar symbols cannot be separated from the name currently. That means you'll either see everything or nothing. But be assured that we'll try to fix this problem for 2.0.
    (5)

  6. #96
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    Sasu has a new avatar!

    Quote Originally Posted by Sasunaich View Post
    Hallöchen Yukiko,
    Howdy Yukiko,

    Ich habe ein paar Infos für dich (und die anderen natürlich).
    Es wird keine Gegenden geben, die nur per Chocobo oder anderen Reittieren erreicht werden können.
    Was tauchende Reittiere angeht, so werden sich die Devs zuerst darum kümmern, dass die Spielcharaktere schwimmen können. (Ich frage mich, ob man dafür dann Badeanzüge tragen muss)
    I have some new information for you (and the others of course).
    There will be no locations that can only be reached by Chocobos or other mounts.
    With regards to underwater mounts, the devs will first be worrying about making the playable characters swim. (I wonder if one would have to wear a swimsuit for that.)
    (6)

  7. #97
    Player
    Reinheart's Avatar
    Join Date
    Mar 2011
    Location
    Subligania
    Posts
    5,831
    Character
    Reinheart Valentine
    World
    Sargatanas
    Main Class
    Warrior Lv 86
    Quote Originally Posted by Catapult View Post
    Sasu has a new avatar!
    lol nice avatar
    (1)

  8. #98
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    And regarding that new avatar...

    Quote Originally Posted by Sasunaich View Post
    Hallöchen Frank,
    Howdy Frank,

    über deinen Alkoholkonsum kann ich nichts sagen (und auch nicht spekulieren). Aber meinen Avatar hab ich geändert. Süß, oder ? Ich liebe mein Schäfchen, es ist einfach....wollig!
    I can't say anything about your alchohol consumption (or speculate). But I have changed my avatar. Cute, isn't it? I like my lamb. It is simply... woolly!
    Cue Yukiko discussing the cruel killing of sheep...

    Quote Originally Posted by Sasunaich View Post
    Ja, das ist gemein. Das tut mir in der Seele weh. Die sind doch so niedlich, lass sie doch ein paar Grashalme fressen ! Sie tun doch keinem was !
    Yes, that is mean. It hurts my soul. They're just so adorable, let them eat a few blades of grass. They don't hurt anyone!
    (1)

  9. #99
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    3,208
    Thank you very much good sir! good info! yes yes!
    (1)

  10. #100
    Player
    Catapult's Avatar
    Join Date
    Mar 2011
    Location
    Lotus Gardens
    Posts
    3,240
    Character
    Thal Icebound
    World
    Ravana
    Main Class
    Dancer Lv 100
    There has been quite a bit of activity these last few days. This first one is from asking about Ifrit's cooldown timers. The person in question was reporting that Ifrit's plumes were showing up before the erruptions had ended. Although this doesn't quite answer her question, it does give a little info...

    Quote Originally Posted by Sasunaich View Post
    Dass Ifrit für einige seiner Aktionen keinem Recast-Timer unterliegt ist beabsichtigt.
    Ifrit not having a recast timer on some of his actions is intentional.
    The german forums also have a poll going on whether or not you've got yourself a gobbue yet.

    One person asked if they would be able to enlarge or reduce the size of the mini map in the future, perhaps even have a zoom function.

    Quote Originally Posted by Sasunaich View Post
    Hallo Dracoriel,
    Howdy Dracoriel,

    ich habe das Team auf die Mini-Map angesprochen. Leider können sie daran keine Änderungen vornehmen. Vielleicht ist dies mit 2.0 möglich, momentan jedoch, wie gesagt, nicht.
    I've spoken to the team about the mini-map. Unfortunately they can't make any adjustments to it. It may be possible for 2.0 but not for the time being.
    This is going back to the request that certain areas only be reachable with certain mounts.
    Quote Originally Posted by Sasunaich View Post
    Quote Originally Posted by Yukiko View Post
    Der Gobbue wäre groß, der Chocobo könnte hüpfen (mit Flügeln ala FFX), die Magitek-Rüstung wäre Metallisch (magnetisch?!) usw. ...
    The Gobbue could be large, the chocobo could jump (with wings like in FFX), the magitech armor would be metallic (magnetic?) and so forth...
    Hallo Yukiko,
    Hi Yukiko,

    Tut mir leid, dass ich erst jetzt darauf antworte. Ein solcher Unterschied ist momentan nicht geplant. Die Optik ist der einzige Unterschied zwischen Goobbue und Chocobo.
    Sorry that I've only just gotten to answering this. Such a differentiation is currently not planned. The optical appearance is the only difference between Gobbue and Chocobo.
    (4)

Page 10 of 22 FirstFirst ... 8 9 10 11 12 20 ... LastLast