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  1. #51
    Player
    Cabalabob's Avatar
    Join Date
    Sep 2013
    Posts
    1,671
    Character
    Gunsa Cabalabob
    World
    Sargatanas
    Main Class
    Arcanist Lv 90
    Gladiator: Goring blade, GLA does a sideways flip slamming their sword down on the opponent. Potency: 100, TP cost 90.
    Combo action: riot blade. Combo potency: 270, Combo bonus: stacking vulnerability up 2% debuff on target (max stack of 5).

    Essentially a gladiator counterpart to storm's eye. Stronger as it's not restricted to slashing only, but significantly more expensive both in TP and time taken to apply. Would be the gladiator combo to use when off tanking or when they have enough enmity to do other things.
    (0)
    Quote Originally Posted by Gilthas View Post
    The anonymity of the internet is what leads people to become jerks online.

    You could make a game where all you did was run through fields of flowers holding hands and you'd still get a guy telling you you're doing it wrong.

    Quote Originally Posted by Mcshiggs View Post
    Everyone knows you skip through fields of flowers holding hands, running noobs need to go back to WoW.

  2. #52
    Player
    RiverTams's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Kiki Altmara
    World
    Hyperion
    Main Class
    Weaver Lv 51
    An actual strong buff I can control... like a haste? Which will make a difference.
    (0)

  3. #53
    Player
    RiverTams's Avatar
    Join Date
    Mar 2014
    Location
    Limsa Lominsa
    Posts
    129
    Character
    Kiki Altmara
    World
    Hyperion
    Main Class
    Weaver Lv 51
    and paladin get another CC move, one that pulls the mob to PLD.
    (0)

  4. #54
    Player
    juntaru's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    54
    Character
    Junta Ficia
    World
    Ragnarok
    Main Class
    Machinist Lv 60
    For the bard :

    Ability - Army Paeon (song):
    Gradually restores HP for party members within the area of effect.
    (No damage reduction)

    Ability - Victory March (song):
    Increases Skill speed for party members within area of effect.
    (No damage reduction)

    Ability - Stereo Voice :
    You are able to maintain two songs at once
    Duration: 60s | Cast: instant | Recast: 300s


    This would enhance the bard supporting role. Being able to help physical DPS and healers without having to loose on his own dps...
    (0)
    Last edited by juntaru; 11-24-2014 at 06:19 PM.

  5. #55
    Player
    Jamillion's Avatar
    Join Date
    Sep 2014
    Location
    Uldah
    Posts
    612
    Character
    Calypso Celeste
    World
    Lamia
    Main Class
    Archer Lv 60
    Quote Originally Posted by RiverTams View Post
    and paladin get another CC move, one that pulls the mob to PLD.
    Never going to get that Victory song, Swiftsong used to do the same thing till they nerfed it.
    (0)

  6. #56
    Player
    AscendantManes's Avatar
    Join Date
    Sep 2013
    Posts
    87
    Character
    Mara Ileres
    World
    Balmung
    Main Class
    Summoner Lv 70
    I have, like, no faith that SE is reading this. But if they are, I'd like a change to SMN.

    Summoning an egi applies a buff on the SMN, lasting until the summon despawns. The debuff changes the DoTs and Fester's actions.

    Ifrit-Egi:

    Miasma, Bio and Bio II become direct-damage attacks (dealt by Ifrit-egi), instacast but with their cooldowns equivalent to their cast times. Fester applies all three DoTs instead.

    Garuda-egi:

    Classic Warlock Summoner play, Wind-aspected.

    Titan-egi:

    Various emnity-raising skills executed by Titan-egi. Fester casts Bio, Bio II and Miasma instead.
    (1)

  7. #57
    Player
    Arkine's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    889
    Character
    Arkine Vanrien
    World
    Balmung
    Main Class
    Gladiator Lv 70
    PLD:

    Trait or traits: Improve oaths: Add some gimick to oaths. Maybe convert a % of damage blocked to MP during shield oath, and increase the potency of sword oath's extra auto attacks.

    WAR:

    A trait that makes us stack wrath to 10. and only spend 5 when using a wrath ability.

    NIN:

    Remove the bunny jutsu and just make it so you can't double click mudras so I can macro this shit, kthxbye.

    -------------

    I'd also like to see gear with more than the usual 2 base stats 2 sub stats formula.

    How about some -DMG taken, -MP cost. TP refresh, Weapons with hp/mp/tp drain.

    ------

    WHM/BLM/SMN/SCH

    Debuff spells like Paralyze and blind.


    AND MAKE THESE SPELLS AND ABILITIES (slow/silence/gravity/paralyze/blind WORK ON BOSSES FOR THE TWELVE'S SAKE! Getting real tired of having abilities like Feint and Shield swipe that are complete waste of space.
    (0)

  8. #58
    Player
    Bishop81's Avatar
    Join Date
    Nov 2014
    Posts
    806
    Character
    Eldon Pierce
    World
    Behemoth
    Main Class
    Summoner Lv 60
    Quote Originally Posted by AscendantManes View Post
    I have, like, no faith that SE is reading this. But if they are, I'd like a change to SMN.

    Summoning an egi applies a buff on the SMN, lasting until the summon despawns. The debuff changes the DoTs and Fester's actions.

    Ifrit-Egi:

    Miasma, Bio and Bio II become direct-damage attacks (dealt by Ifrit-egi), instacast but with their cooldowns equivalent to their cast times. Fester applies all three DoTs instead.

    ...
    I have a similar idea which I have never posted (until now; I think),

    Primal Stones

    Off-hands that control which Primal-Egi Summon III summons - Summon I & II will always summon the Carbuncles like /w ACN. Enkindle is now a player executed spell, the effect of which is controlled by which Primal Stone you have equipped. DoTs and other spells can be affect by the stones too. Primal Stones are acquired from your SMN Job quests.
    (0)

  9. #59
    Player
    erkhardt's Avatar
    Join Date
    Jul 2014
    Location
    Ul'Dah
    Posts
    63
    Character
    Maiyumi Moriyama
    World
    Leviathan
    Main Class
    Pugilist Lv 50
    1) A kick type move for MNK maybe akin to the DRG jump, but AoE in a circle with the MNK going from target to target
    2) A Chakra type move for MNK that heals and removes 1 debuff
    3) A 25-50% Counter Passive for MNK

    FFV anyone, haha?
    (0)

  10. #60
    Player
    DSaint's Avatar
    Join Date
    Oct 2014
    Posts
    107
    Character
    Tonsan Blue
    World
    Behemoth
    Main Class
    Pugilist Lv 60
    {Paladin}

    Oath keeper: Change Sword oath and shield oath effect.
    CD 120 sec; duration 30 sec;

    Sword oath effect: Increase extra attack pot to 30. Extra attack is applied to auto attack and every offensive skill.
    Shield oath effect: Increase dmg reduction slightly (+10% dmg reduction), decrease dmg done penalty (-10% dmg done penalty). Increased enmity.

    {Gladiator}

    + Circle of scorn (trait) : Caster and allies touched for CoS receive a HoT with same potency of DoT.

    Judgment blade : 250 pot attack (combo with fast blade). Give enemy "guilty" status. While in guilty status, enemy will receive a stack of "penance" for every action/attack/skill used for him, which increase +2% dmg received, -2% dmg done and -6% healing received. Maximum of 5 stacks. "Guilty" status has a 40 sec duration. "Penance" has a 10 sec duration. Penance duration will start over for every action done for enemy.
    (0)
    Last edited by DSaint; 11-27-2014 at 10:20 PM.
    I must say english is not my primary language, so if you find some grammatical or syntax error, please tell me and I will edit my post. Thank you!!

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