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  1. #9
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Velox View Post
    The only reason people are complaining is because SE decided to introduce some mechanics that put more pressure on the DPS to be good (do things other than mindless damage) and they either can't, or are just too lazy to handle that kind of pressure.
    This is it basically and it's also why that new Ultros trial is such a pain in the backside on DF when people don't know what to do. You need all the DPS to know what to do and do their piece right for the first half of the fight and more often than not they can't handle something more complicated than spam AoE's. I think it's great and a nice change to give importance to the DPS role who more often than not have to rely on the Tank and Healer doing their bit. All the dungeons really have some form of DPS role Cactus on Qarn and Snowballs in Snowcloak etc Sastasha has the first boss that a DRG can be the stunner for it also has a nice little healer check with the slime.

    These are fun mechanics that require everyone to think and do their part. I think a lot more effort was put into these dungeons than the previous hard modes. Once everyone knows the dungeons inside and out and has better gear they will be faceroll anyway Snowcloak basically already is so enjoy things while they are fun.
    (2)
    Last edited by MXMoondoggie; 11-17-2014 at 08:53 PM.