Page 2 of 2 FirstFirst 1 2
Results 11 to 17 of 17

Thread: ST trolling

Hybrid View

  1. #1
    Player
    ReplicaX's Avatar
    Join Date
    Mar 2012
    Location
    Gridania
    Posts
    1,020
    Character
    Methos Ranperre
    World
    Jenova
    Main Class
    Ninja Lv 70
    Quote Originally Posted by Tupsi View Post
    Since it's alliance content the rest could make up for the mistake, but Dragoons (and Ninjas) do tend to almost always be dead and healers tend to waste so much MP raising them lol.
    Really the only reason I even die to Scylla. Trapped in ice for to long or literally zero heals. There is really no excuse for both healers and other alliance members. I trap inbetween the boss and where my healers are so Im out of circle AoE and easily visible and puddle is easily accessible to all. From the experience in my runs I don't blame specific jobs, I see so many just screw up in and out of party. Every once in a while I get a smooth Scylla where no one dies.

    The entertaining part is watching a player in another alliance freak out with ice and trap their own members.
    (1)

  2. #2
    Player MilesSaintboroguh's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    5,764
    Character
    Miles Saintborough
    World
    Balmung
    Main Class
    White Mage Lv 100
    Quote Originally Posted by sayafrost View Post
    Yeah but sometimes people get kicked for no troll reason, just because they aren't deemed by the other party good enough <o<; so I don't think it would be fair
    Square needs to prevent kicked players from rejoining the same instance. I had one ST one where my party kicked out a healer because she would DPS when we asked her to help me heal the party and made the fights more difficult as a result. Kicked her a total of FOUR times and she kept coming back.
    (1)

  3. #3
    Player
    WintersMoondancer's Avatar
    Join Date
    Mar 2011
    Posts
    138
    Character
    Sorrow Nightwind
    World
    Sargatanas
    Main Class
    Black Mage Lv 80
    Quote Originally Posted by MilesSaintboroguh View Post
    Square needs to prevent kicked players from rejoining the same instance. I had one ST one where my party kicked out a healer because she would DPS when we asked her to help me heal the party and made the fights more difficult as a result. Kicked her a total of FOUR times and she kept coming back.
    This is the major problem. There should be a 15 minute penalty before a person can rejoin in a DF, regardless if they felt they were kicked for legit reasons or not. Granted some "innocent" players may have been kicked unjustly, but if so, they have the recourse of filing a complaint with the GMs explaining the situation and having action taken against those people who did it unjustly, personally, I have never been in a party where they kicked a player just because they felt like it, only times were when said player was purposely interfering with the game play of the other party members. Otherwise, for the majority of the kicks which are legit, this will prevent the bad player from immediately rejoining in progress and landing in the same party again harassing the other members.

    There is no way for SE to monitor bad behaviors with all the players, so the 15 minute penalty would work for most cases, for those who felt it was not fair, file a complaint with the GMs. Simple.
    (0)

  4. #4
    Player
    Eltaire's Avatar
    Join Date
    Jun 2011
    Location
    Limsa Lominsa
    Posts
    165
    Character
    Venoix Fortemps
    World
    Tonberry
    Main Class
    Scholar Lv 80
    I was on a run the other night, where the other Healer decided to not do anything, because people were removing the Alliance marks, and they were adamant that they should be there.

    Prior to that, the individual decided to have a whine about the fact that they were put into Alliance A, and due to that, they wouldn't be able to manage the Scylla battle correctly (some perceived understanding that there are no flame orb spawns in A, or something?) Regardless, it was utterly ridiculous that said person refused to heal anyone for these reasons, and we wiped as I couldn't manage the heals by myself after getting frozen.
    (0)

  5. #5
    Player
    OlyverW's Avatar
    Join Date
    Nov 2014
    Posts
    424
    Character
    Oly'ver White
    World
    Coeurl
    Main Class
    Astrologian Lv 80
    I had a run the other day where one of the alliance party memebers was pulling everything early which ended up locking out a few people at every fight.

    I also had a run where one of the tanks was spirit bonding in lvl40 gear and almost died instantly on the first trash mob
    (1)

  6. #6
    Player
    Maero's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    4,781
    Character
    I'shtola Maqa
    World
    Leviathan
    Main Class
    Dancer Lv 90
    Thing is ST is not job specific. Healers that do not heal, tanks that do not know how to tank and complain when a Ninja does not use Goad every little time, dps ( have seen blm, summoner do this)
    go ahead of everyone and agro enemies. It truly is Ct all over again and maybe even worst now. Really only do ST for chance of Sands but since 2.4 my highest rolls has been 10 in every single run, so i may just skip St all together now out of frustration
    (0)

Page 2 of 2 FirstFirst 1 2