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  1. #51
    Player
    Rocco's Avatar
    Join Date
    Mar 2011
    Posts
    40
    Character
    Skai Rossi
    World
    Leviathan
    Main Class
    Thaumaturge Lv 80
    This will always be a problem in theme park mmo's that follow a 'trinity'

    When your game revolves around raiding and gear stats of course there will be optimal rotations and classes people want. FFXI was a different breed because it didn't follow the same old song and dance most games have been following since the release of WoW, which is what made FFXI such an amazing and unique MMO.
    (2)

  2. #52
    Player
    Leigaon's Avatar
    Join Date
    Apr 2012
    Location
    Limsa
    Posts
    740
    Character
    Zara Diaspora
    World
    Excalibur
    Main Class
    Carpenter Lv 63
    I'm one of those rare ones who really really enjoyed the support roles. I loved bard very much..but it looks like in this game each job has the ability to break their mold even if it's very minor in some way.

    I do feel if they do not want to put in a dedicated support role then they need to boost the support abilities for certain jobs to make them stand out, but you can't make one so powerful that it is a requirement for the fight. Then again if they add a support role job like bard from 11 in there with minor DPS but enough pt boost to be useful..I'll put down my SMN book and my nightlight egi's in a heartbeat.
    (3)

  3. #53
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Rocco View Post
    This will always be a problem in theme park mmo's that follow a 'trinity'

    When your game revolves around raiding and gear stats of course there will be optimal rotations and classes people want. FFXI was a different breed because it didn't follow the same old song and dance most games have been following since the release of WoW, which is what made FFXI such an amazing and unique MMO.
    There was not a trinity in FFXI but a quadrality with Tank/Healer/DPS/support and it's not better, only worse because instead of the 2 choke point (tank and healer) you had 3 choke point (tank, healer and support).
    The only thing that people could try to be innovative with is how people would assume the role like for example the tank : could be the DRK/NIN, the PLD/NIN, the RDM/NIN, the BRD/NIN or ... the NIN. And that's only for the best raid team, normal ones just copy the best teams strategies.
    If you try to tank as a RDM/WAR in an XP party, people will laugh at you.
    Though in merit party the tank has been removed because the mobs die too fast.
    (1)

  4. #54
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    and there are even more viable options than that. I think what most of the player base is asking for is even a fraction of what we were able to do "outside the box" in FFXI
    (1)

  5. #55
    Player
    Yukiko's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Nominsa
    Posts
    2,435
    Character
    Yukihko Kuroshima
    World
    Ragnarok
    Main Class
    Summoner Lv 70
    Well... FFXIV isnt a D&D game... thats for certain!
    What do you expect?
    (0)
    Quote Originally Posted by Blackoutz View Post
    Naja ich hab einfach gemerkt, dass man mit Mut und Freundlichkeit viel weiter kommt und den Menschen eine Freude macht :3
    Weißt du, wenn wir alle an einem Strang hier im Forum ziehen, dann kommen wir einfach so viel weiter und stärken die gesammte Community <3

  6. #56
    Player
    Sylve's Avatar
    Join Date
    Aug 2013
    Posts
    1,679
    Character
    Lyote Sharaia
    World
    Hyperion
    Main Class
    Sage Lv 90
    Quote Originally Posted by Lord_Zlatan View Post
    This guy gets it.
    But ... What you describe (and from a brief visit to youtube) LOTRO had the Tank/Heal/DPS Trinity that every other MMO has. On that Raid boss, there was someone holding the attentions of said boss while someone else healed him. That .. Thats the Holy Trinity.
    You may be thinking of something else, like classes having multiple Roles (Like WoW, example the Druid. Depending on spec and gear it could Tank/Heal/Magic DPS/Melee DPS)

    We don't have that. But i think it works better than the multi role system, as with a multi role system, half to a third of a class' skills cannot be utilized for the chosen Role.
    (1)

  7. #57
    Player
    XNihili's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Mewchat Bogz
    World
    Ragnarok
    Main Class
    Warrior Lv 55
    Quote Originally Posted by Lord_Zlatan View Post
    and there are even more viable options than that. I think what most of the player base is asking for is even a fraction of what we were able to do "outside the box" in FFXI
    There's not real need of "outside of the box" thinking in the way the game is played.
    And if you want to specialize your job into healer/tank/dps as the need arise it will :
    - confuse the Duty/Party Finder with PLD and WAR DPS unless a massive change.
    - it will change nothing as people playing DPS won't play tank even if their job can specialize in tanking.
    - you'll need to lot any and every equipments in the off chance that you may need to change role.
    And to be honest, the "outside of the box" thinking is mostly laughed at in FFXI unless you manage some great achievement (and SE doesn't decide to nerf it like the BRD/NIN). Who remember the infamous WHM/THF ?
    (0)

  8. #58
    Player
    Massterchef's Avatar
    Join Date
    Oct 2013
    Posts
    322
    Character
    Zetsu Tei
    World
    Leviathan
    Main Class
    Alchemist Lv 55
    Quote Originally Posted by Lord_Zlatan View Post
    Stuff
    Quote Originally Posted by Haprimac View Post
    stuff[/I]
    The only difference between lotro and FF meta was that they had a support class with healing capabilities in captain. It had the exact same trinity that exists in XIV Tank/Healer/DPS. Endgame raids at the time like ToO/erebor required pure tanks/healers before they completely broke the system with HD and stopped producing any new raids...not to mention LoTRO is in heavy decline. But going back to XIV, dungeons like AK have been completed with 4 DPS at 2.0, and I'm sure if people were willing to put in the time current dungeons could also be completed without pure tank/healer. However similar to LoTRO without pure role classes, time spent completing a dungeon will take longer.
    (0)

  9. #59
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Massterchef View Post
    stuff
    Read my post about LOTRO and I said the exact same thing as you, and its the same in all games... in middle/intermediate content all of these outside the box things work... try it in a true endgame situation and they will rarely work.

    As an aside, Captain was different in that the 3 specs truly did different things... it had a healer shell but buffed different things in different specs.

    On topic... Ive done WP as a WAR w/ 3 BLMs. Ive tanked Low Level dungeons on WHM and BLM (purposely). I've DPSd as a PLD. I've DPSd as a WHM. Ive tanked as a DRG. All on purpose, all with a game plan in mind. I would never dream of doing any of those things at all endgame.

    FFXI permitted things like that to happen end game. There was a boss(es?) that were much easier with a BRD tank... the game allowed it to be so. Id like a fraction of that present in FFXIV at the end game level.
    (1)

  10. 11-14-2014 02:04 AM

  11. #60
    Player
    Lux_Rayna's Avatar
    Join Date
    Dec 2011
    Posts
    911
    Character
    Vynce Walker
    World
    Sargatanas
    Main Class
    Miner Lv 50
    Quote Originally Posted by Tupsi View Post
    Misinformation? You yourself just ignored what they wrote. This is why I have a good feeling you don't do end-game, because it's become common knowledge FCs are excluding DRGs for the higher coils, especially the final 2.
    Its not common knowledge, just blind speculation by a small % of the playerbase with no basis in reality. The fact is no job is excluded at endgame. I've personally never seen a good DRG be excluded from a group. Maybe a PUG, but a PUG hardly counts. No FC worth its salt excludes jobs. They only care about skills.
    (0)

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